Original post by FatherTimeBloodborne is great, I'd recommend going out on a limb and getting it. It's honestly going to be the most challenging and satisfying experience you've had in a while.
I'd say, 'but that's what makes it fun' hard. With Bloodborne, you have to come to terms with death, you will die a lot. Dying is a punishment I suppose (you lose your in-game currency, although you can retrieve it) but also a game mechanic.
When you first start the game, you literally have to die to really progress.When you die, you respawn. There is no manual checkpoint or save system, you can't pause the game (just go to a safe area). Accessing the inventory is in real time like in TLOU.
Anyway game difficulty. It's hard, and you will die a lot. But it never feels artificially hard or just plain impossible, you don't need to some sort of pro gamer to progress and finish the game I feel.
Pretty much every death is there to learn from. I think the best way to explain it is to describe some encounters. Every time I died, I didn't think my death was unfair or cheap. Every time I died, I died because of a mistake I made.
So when I first got my weapon, I encountered a mob. Basically the lowest level enemy and just tried to spam attack (R1). I died. Big mistake. I ran out of stamina, so there was a point when I couldn't attack or dodge. I just got comboed.
But that's because I was playing the game wrong. You sort of have to forget everything you've learn playing skyrim or whatever.You have to play more carefully and smart. You have to dodge, roll. Keep an eye on your stamina, since attacking, dodging, rolling depreciates your stamina. Without stamina, you can't attack or dodge.
So 2nd time round, I waited for the mob to attack. Dodged to the side attack 3 times. Done, easy.
Kept on going, was ambushed and died. But 2nd time round, I knew what to expect, so it was easy.
When I faced this giant executioner the first time. I nearly killed it, but it used this attack which I wasn't expecting, I was too close.I died once more after. But by the third time, I was a lot more cautious. I knew each attack's pattern. So I knew whether I should roll back. Or dodge sideways to try to get behind it for a back stab. I also leant it was weak to fire. After that, it was pretty easy to beat. If you have PSN+ and play online. You can see the notes other players have left to help you (sometimes screw you over).
First (optional) boss was similar. Beat on my third try. After I learnt it was weak to fire. I prepped a lot of molotov cocktails. With patience, caution and timing. It was easy.
To conclude, it's challenging. But very satisfying at the same time. Basically forget everything AAA like skyrim, AC series etc have taught you. Don't be afraid to die. Learn from each encounter. Learn enemy hiding spots, learn attack patterns (they don't use the same attacks in the same order, but be able to recognise when the enemy is about to charge, or start a 5 swing combo, etc. ), keep an eye on your stamina, learn to counter, be cautious.
Learn enemy weaknesses. Learning patterns also helps you when you want to counter attack for massive damage. Once you do that, the game really isn't that hard. And as you level up, it also gets easier. Since you hit more etc, you can kind afford to be a bit more careless with the earlier enemies.
Get it, you won't regret it. If you want something challenging and really satisfying. This is it.