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  1. Ape Gone Insane's Avatar
    • Section Moderator
    Re: Elder Scrolls V: Skyrim - News and Information - GameInformer magazine scans and
    (Original post by MHorman)
    That would be AWESOME...

    Having like stables of dragons outside each city that you can jump onto and soar over the cities would be really immersive.
    There was a Dragon mod for Oblivion PC. Looked awesome (when I viewed it on Youtube).

    Or just my own pet dragon that can act like Fawkes(from fallout 3) at times and help me in battles and then become my flying machine when i want would be awesome.
    Wish granted it seems.

    Players can learn unique abilities called “dragon shouts” by absorbing the souls of dragons – one of the benefits of the dragonborn - of which there are over 20 in the game and each is formed from three words of power. They can push enemies away, slow down time, transport you and even summon a dragon, amongst other things.
  2. ilyking's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information - GameInformer magazine scans and
    Why don't they get rid of fast travel? It makes the game seem less epic. Bring some form of taxi like the siltstriders.

    And get rid of the fricking radar. You don't even need to think when it comes to quests. If you had to go into a dungeon to retrieve an object you'd just follow the arrow. In morrowind you had to find the objects yourself which was good.

    Remember the dwermer puzzle box from Morro?
  3. Phalanges's Avatar
    • So it goes.
    Re: Elder Scrolls V: Skyrim - News and Information - GameInformer magazine scans and
    (Original post by ilyking)
    nd get rid of the fricking radar. You don't even need to think when it comes to quests. If you had to go into a dungeon to retrieve an object you'd just follow the arrow. In morrowind you had to find the objects yourself which was good.
    Yeah, I'd agree with that. I ignored so much crap just on a direct line because of that radar, another thing that totally breaks immersion.
  4. Ape Gone Insane's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    There will be a HUD free option which solves the radar annoyance and enhances the experience I guess.
  5. ilyking's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Ape Gone Insane)
    There will be a HUD free option which solves the radar annoyance and enhances the experience I guess.
    well... the fact that the radar arrow is available will force me to use it, because I know it is there.

    Similarly with fast travel, I could always run by foot if I wanted to, but since the fast travel option is there I just have to use it.

    OP, did you play Morrowind? If you did I'm sure you'd agree with me!

    I'm sure you miss the Mage teleport/ Boat rides to Soltheim (around morrowind too) and the Classic siltstriders.

    And I also think they should bring back levitate. It makes the game feel more... GREAT I used to levitate and then throw my magic down/ arrows. It was also fun to use because you could get to higher places and take special armor, and the fact that you levitated to get the armor/weapon makes it feel more valuable. Like the armor in Tel Fyr.

    And also you should be allowed to kill Main quest NPC's so that when part of the main quest comes up and you had to go to person X but person X is dead and you know you're screwed, then suddenly the sky turns red and a message comes up saying that some paradox stops you from fulfilling the prophecy and Ah!

    I'm getting carried away... Morrowind memories. :daydreaming:
    Last edited by ilyking; 18-01-2011 at 17:13.
  6. Ape Gone Insane's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by ilyking)
    well... the fact that the radar arrow is available will force me to use it, because I know it is there.

    Similarly with fast travel, I could always run by foot if I wanted to, but since the fast travel option is there I just have to use it.
    I know what you mean. Fable 2/3 had the golden trail system where it would lead you, literally, to the next quest/objective/checkpoint. Of course, it could be turned off but the temptation to use it constantly was too great.

    OP, did you play Morrowind? If you did I'm sure you'd agree with me!
    I'm extremely ashamed to make the confession that I did not play Morrowind.
  7. ilyking's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Ape Gone Insane)
    I'm extremely ashamed to make the confession that I did not play Morrowind.
    It's not too late. You can play Morro now on your PC and use the Morrowind graphics extender mod. It's quite literally Morrowind modded so that it has Oblivion graphics. The graphics are exactly the same as Oblivion.

    Look at Youtube videos for the graphics extender, you'll be amazed Mind you your PC has to be pretty nifty so that it can handle it!
  8. Ape Gone Insane's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by ilyking)
    It's not too late. You can play Morro now on your PC and use the Morrowind graphics extender mod. It's quite literally Morrowind modded so that it has Oblivion graphics. The graphics are exactly the same as Oblivion.

    Look at Youtube videos for the graphics extender, you'll be amazed Mind you your PC has to be pretty nifty so that it can handle it!
    You're the second person to recommend me the graphic extender mod with Morrowind. Anyhow, I had a look at some Youtube videos (of the most recent mod release) and it looks really good. Think I might invest some time into this in the run up to Skyrim.
  9. Ape Gone Insane's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
  10. ilyking's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Ape Gone Insane)
    You're the second person to recommend me the graphic extender mod with Morrowind. Anyhow, I had a look at some Youtube videos (of the most recent mod release) and it looks really good. Think I might invest some time into this in the run up to Skyrim.
    Also when you kill a main quest NPC you get a quest that offers you one opportunity to fix the paradox!

    Sorry, that was random and unnecessary but I had to let out my inner-nerd.
  11. mmckn's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    Screw dragons! all I want is my paint horse!!!! anyone agree with me??
  12. Ape Gone Insane's Avatar
    • Section Moderator
    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by ilyking)
    Also when you kill a main quest NPC you get a quest that offers you one opportunity to fix the paradox!

    Sorry, that was random and unnecessary but I had to let out my inner-nerd.


    A bit like getting kicked out of the guilds and a quest to get back in? [Oblivion]


    (Original post by mmckn)
    Screw dragons! all I want is my paint horse!!!! anyone agree with me??
    I want the unicorn.

    Or a flying horse. :awesome:
  13. JohnC2211's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Ape Gone Insane)
    There's going to be a lot of information regarding the game (features, graphical look, content, story and hopefully, gameplay) in the upcoming few months. Thought I would create a thread which I, or anyone else, can update regularly with whatever snippets of information that are released. The first piece of information to come out was the trailer and since then GameInformer have covered it exclusively with a few pages worth of content on the game.

    Every time I update the OP, it will be under a red and underlined date.

    2010

    Trailer | Sons of Skyrim - Trailer Soundtrack

    14th January

    Elder Scrolls V Game Informer Magazine scans










    Screenshots
    Maps

    Skyrim: Secrets of Alduin's Wall - http://www.gameinformer.com/b/featur...-the-wall.aspx



    18th January

    The Technology Behind The Elder Scrolls V: Skyrim

    A thread on TSR that actually serves a purpose! This game is going to be the epitome of epic. Just the soundtrack makes me want to do things to my 360 that I'm pretty sure are illegal.

    I am particularly interested in how they're revamping the third person perspective with the new, fluid animations.
  14. ilyking's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Ape Gone Insane)


    A bit like getting kicked out of the guilds and a quest to get back in? [Oblivion]
    Well yeah.. But it's a bit more epic!
  15. Sammydemon's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    I bet it won't be as good as Morrowind - what a perfect game that was.
    Last edited by Sammydemon; 19-01-2011 at 17:51.
  16. Mo-Amin's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    Cheers for putting this thread together Ape ^_^

    (Original post by Sammydemon)
    I bet it won't be as good as Mowwowind - what a perfect game that was.
    Way to rain on the parade, haha. I think that with the experienced they've gained on the past few games, they'll be able to really hit the heights with this one.
  17. Sammydemon's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Mo-Amin)
    Cheers for putting this thread together Ape ^_^



    Way to rain on the parade, haha. I think that with the experienced they've gained on the past few games, they'll be able to really hit the heights with this one.
    I hope so.
    Away with the console-induced fast travel though. Make 'em walk there themselves the lazy gets!
  18. Mo-Amin's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Sammydemon)
    I hope so.
    Away with the console-induced fast travel though. Make 'em walk there themselves the lazy gets!
    I used fast travel way too much in Oblivion. The genius with Morrowind was that it kinda dissuaded you from it and you'd encounter crazy shizz on your travels...

    Like that guy with the crazy acrobatics boots that fell from the sky! =D

    Not just guards..... on horseback.... defending you from like, mudcrabs...
  19. Sammydemon's Avatar
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    (Original post by Mo-Amin)
    I used fast travel way too much in Oblivion. The genius with Morrowind was that it kinda dissuaded you from it and you'd encounter crazy shizz on your travels...

    Like that guy with the crazy acrobatics boots that fell from the sky! =D

    Not just guards..... on horseback.... defending you from like, mudcrabs...
    Exactly! It's so much more rewarding to make your way manually to your destination, and exciting at the propect of finding new things.

    Morrowind was also a lot more detailed, but it was very slow at times with a lot of reading and the combat wasn't so console friendly. It was a much more hardcore game that could really only work with a dedicated PC gamer rather than a more casual console player.
  20. QwentyJ's Avatar
    • TSR Demigod
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    Re: Elder Scrolls V: Skyrim - News and Information Thread
    They've probably had problems trying to think what each province has in place of silt striders! :p:
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