D2 Pre-Exam Thread - Past Papers, Mark schemes etc

Maths exam discussion - share revision tips in preparation for GCSE, A Level and other maths exams and discuss how they went afterwards.

Announcements Posted on
Ask me ANYTHING - Andrew O'Neill - Buzzcocks comedian, amateur occultist, vegan... 22-05-2013
IMPORTANT: You must wait until midnight (morning exams)/4.30AM (afternoon exams) to discuss Edexcel exams and until 1pm/6pm the following day for STEP and IB exams. Please read before posting, including for rules for practical and oral exams. 28-04-2013
Sign in to Reply
  1. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Here is a thread to help you prepare for Edexcel D2 examination.

    Just setting up the next few posts... will then upload
    Attached Files
  2. File Type: docx D2 Definitions to learn.docx (14.1 KB, 7 views)
  3. Last edited by Arsey; 1 Day Ago at 12:47.
  4. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Current Spec papers

    answer book follows each paper
    Attached Files
  5. File Type: pdf 11 June D2.pdf (149.2 KB, 290 views)
  6. File Type: pdf 10 May D2.pdf (289.9 KB, 248 views)
  7. File Type: pdf 09 June D2.pdf (411.0 KB, 185 views)
  8. File Type: pdf 12 May D2.pdf (117.8 KB, 2 views)
  9. Last edited by Arsey; 1 Day Ago at 12:49.
  10. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Mock Papers / Specimen / Practice papers
    Attached Files
  11. File Type: pdf D2 Mock Paper.pdf (171.5 KB, 229 views)
  12. File Type: pdf D2 Mock Paper AB.pdf (209.0 KB, 315 views)
  13. File Type: pdf Specimen.pdf (162.1 KB, 165 views)
  14. File Type: pdf Specimen AB.pdf (167.5 KB, 91 views)
  15. File Type: pdf D2 Practice Paper A.pdf (188.1 KB, 170 views)
  16. File Type: pdf D2 Practice Paper A AB.pdf (162.2 KB, 123 views)
  17. File Type: pdf D2 Practice Paper B.pdf (194.7 KB, 137 views)
  18. File Type: pdf D2 Practice Paper B AB.pdf (187.7 KB, 112 views)
  19. Last edited by Arsey; 26-05-2012 at 22:17.
  20. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Old spec papers adapted to new specthe answers are contained within the documents after the questions, I have also included bits from the mark schemes you may need
    Attached Files
  21. File Type: docx D2 2003 Adapted for new Spec.docx (125.8 KB, 154 views)
  22. File Type: docx D2 2004 Adapted for new Spec.docx (163.5 KB, 141 views)
  23. File Type: docx D2 2005 Adapted for new Spec.docx (222.0 KB, 107 views)
  24. File Type: docx D2 2006 Jan Adapted for new Spec.docx (78.4 KB, 67 views)
  25. File Type: docx D2 2006 June Adapted for new Spec.docx (182.7 KB, 90 views)
  26. File Type: docx D2 2007 Adapted for new Spec.docx (151.5 KB, 100 views)
  27. File Type: docx D2 2008 Adapted for new Spec.docx (144.8 KB, 173 views)
  28. File Type: docx D2 2001 Old Mock Adapted for new Spec.docx (118.7 KB, 92 views)
  29. File Type: docx D2 2002 Adapted for new Spec.docx (292.5 KB, 74 views)
  30. Last edited by Arsey; 30-05-2012 at 18:18.
  31. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Mark Schemes
    Attached Files
  32. File Type: pdf 10 June D2 mark scheme.pdf (271.8 KB, 289 views)
  33. File Type: doc D2_mock_paper_mark_scheme.doc (338.0 KB, 172 views)
  34. File Type: doc D2_practice_paper_A_mark_scheme.doc (244.5 KB, 139 views)
  35. File Type: doc D2_practice_paper_B_mark_scheme.doc (232.0 KB, 132 views)
  36. File Type: pdf Specimen Mark Scheme.pdf (156.3 KB, 92 views)
  37. File Type: doc 42a_D2_June_2009_mark_scheme.doc (187.5 KB, 48 views)
  38. Last edited by Arsey; 26-05-2012 at 22:22.
  39. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Past boundaries and Model Solutions

    June 11 solutions are Gibbo's

    Code:
    Unit Module Session 100' 90' 80' 70' 60' 50' 40'
    
    6690 D2 Jun-11       75   70  64  55  46 38  30
    6690 D2 Jun-10       75   68  61  52  44 36  28
    6690 D2 Jun-09       73   65  57  49  41 34  27


    Attached Files
  40. File Type: pdf 06 D2 Adapted Model RA.pdf (751.8 KB, 23 views)
  41. File Type: pdf 09 D2 Model RA.pdf (476.0 KB, 24 views)
  42. File Type: pdf 01 D2 Mock adapted Model RA.pdf (726.1 KB, 38 views)
  43. File Type: pdf 02 D2 Adapted Model RA.pdf (842.5 KB, 24 views)
  44. File Type: pdf D2 June 11 Model Answers Part 1.pdf (879.1 KB, 60 views)
  45. File Type: pdf D2 June 11 Model Answers Part 2.pdf (575.4 KB, 47 views)
  46. File Type: pdf D2 Exam Style Paper RW i.pdf (549.8 KB, 48 views)
  47. File Type: pdf D2 Exam Style Paper RW ii.pdf (554.6 KB, 22 views)
  48. File Type: pdf 10 June D2 Model RA.pdf (561.7 KB, 26 views)
  49. File Type: pdf 12 May D2 Model red.pdf (854.9 KB, 2 views)
  50. Last edited by Arsey; 1 Day Ago at 12:52.
  51. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Definitions and other stuff to learn

    Transportation

    unbalanced when supply > demand

    dummy column needed if unbalanced

    degenerate when occupied cells is less than columns + rows - 1
    (if this happens you need to smack a zero into your solution)


    Salesman

    walk - finite sequence of edges such that the end vertex of one edge is the start vertex of the next

    tour - a walk which visits every vertex and returns to the starting vertex

    classical solution - tour visiting each vertex once

    practical solution - tour visiting each vertex at least once


    Game theory

    Zero sum game - total gain for all players in the game is zero

    No stable solution if column minimax is not equal to row maximin

    Saddle point - the location of a stable solution where row maximin = column minimax

    In a pay-off matrix for player A...

    if every element in row A is greater than the corresponding value in row B, then row A dominates row B. Row B can now be deleted from the game as Player A should never play row B.

    if every element in column A is smaller than the corresponding value in column B, then column A dominates column B. Column B can now be deleted from the game as Player B should never play column B.

    If the pay-off for player A is X then the pay-off for player B is -X


    Flows

    A series of arcs whose removal splits the network into two separate halves one containing the sink node(s), the other containing the source node(s)

    When calculating the capacity of a cut add in the CAPACITIES (not flows) of arcs flowing into the cut

    A minimum cut is one which passes only through saturated arcs and/or empty arcs flowing back through the cut

    minimum cut = max flow by the maximum flow - minimum cut theorem


    Dynamic Programming

    in a Minimax problem put max( , ) in your value column then star the minimum of those

    in a Maximin problem put min( , ) in your value column then star the maximum of those

    Bellman’s principle of optimality - any part of an optimal path is itself optimal

    Minimax route - the route chosen such that the maximum arc is as small as possible

    Maximin route - the route chosen such that the minimum arc is as large as possible
    Last edited by Arsey; 30-05-2012 at 22:37.
  52. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    General tips and advice

    there are only 3 types of forming lnear programming problems

    Transportation
    Game Theory
    Allocation

    LEARN THEM ALL


    Given the theme of the current papers (summer 2012) I think it would be sensible to learn how to form a simplex tableau from a game theory problem 3x3 that cannot be reduced say.
    Last edited by Arsey; 26-05-2012 at 23:00.
  53. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Spare if needed
  54. anuradha_d's Avatar
    • Peer Of The TSR Realm
    • Location: London
    • Posts: 1,414
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    AHA im attempting to relearn the whole of D2 by Monday evening...
  55. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    why by Monday, the exam is on Thursday isn't it?
  56. JordanS94's Avatar
    • Overlord in Training
    • Location: Middle Earth
    • Posts: 2,429
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Need this to be very high, the content isn't hard just a bit too long, plus I have a bad teacher who is very boring and we only have had 1 D2 lesson a week all year so much of it is forgotten :/ here is hope for 90ums+ atm I averaging at 70 :/ and there aren't many past papers ¬¬ I am screwed FML
  57. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    (Original post by JordanS94)
    Need this to be very high, the content isn't hard just a bit too long, plus I have a bad teacher who is very boring and we only have had 1 D2 lesson a week all year so much of it is forgotten :/ here is hope for 90ums+ atm I averaging at 70 :/ and there aren't many past papers ¬¬ I am screwed FML
    I have just put about 14 up - that will keep you going until Thu
  58. Arsey's Avatar
    • Overlord in Training
    • Location: UK
    • Posts: 3,273
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    (Original post by Gibbo81)
    *
    can you think of anymore?

    (Original post by Arsey)
    Definitions and other stuff to learn

    Transportation

    unbalanced when supply > demand

    dummy column needed if unbalanced

    degenerate when occupied cells is less than columns + rows - 1
    (if this happens you need to smack a zero into your solution)


    Salesman

    walk - finite sequence of edges such that the end vertex of one edge is the start vertex of the next

    tour - a walk which visits every vertex and returns to the starting vertex

    classical solution - tour visiting each vertex once

    practical solution - tour visiting each vertex at least once


    Game theory

    Zero sum game - total gain for all players in the game is zero

    No stable solution if column minimax is not equal to row maximin

    Saddle point - the location of a stable solution where row maximin = column minimax

    In a pay-off matrix for player A...

    if every element in row A is greater than the corresponding value in row B, then row A dominates row B. Row B can now be deleted from the game as Player A should never play row B.

    if every element in column A is greater than the corresponding value in column B, then column A dominates column B. Column A can now be deleted from the game as Player B should never play column A.

    If the pay-off for player A is X then the pay-off for player B is -X


    Flows

    When calculating the capacity of a cut add in the CAPACITIES (not flows) of arcs flowing into the cut

    A minimum cut is one which passes only through saturated arcs and/or empty arcs flowing back through the cut

    minimum cut = max flow by the maximum flow - minimum cut theorem


    Dynamic Programming

    in a Minimax problem put max( , ) in your value column then star the minimum of those

    in a Maximin problem put min( , ) in your value column then star the maximum of those

    Bellman’s principle of optimality - any part of an optimal path is itself optimal

    Minimax route - the route chosen such that the maximum arc is as small as possible

    Maximin route - the route chosen such that the minimum arc is as large as possible
  59. Sikkie's Avatar
    • New Member
    • Location: London
    • Posts: 24
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Not particularly looking forward to this one... Do I need over 90 ums to get an A* overall?
  60. Zhy's Avatar
    • Overlord in Training
    • Location: London
    • Posts: 3,096
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    Haven't started learning yet. Well I learned half of it but forgot it.
  61. WaNaBe's Avatar
    • Exalted Member
    • Posts: 375
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    (Original post by anuradha_d)
    AHA im attempting to relearn the whole of D2 by Monday evening...
    Good luck with that, it took me about four/five weeks to self teach the module, but then again I was only doing 2 exercises a day. Why would you leave it so late?!
  62. anuradha_d's Avatar
    • Peer Of The TSR Realm
    • Location: London
    • Posts: 1,414
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    (Original post by WaNaBe)
    Good luck with that, it took me about four/five weeks to self teach the module, but then again I was only doing 2 exercises a day. Why would you leave it so late?!
    Well, we started learning it in Feb, after we finished D1, and I kinda needed to focus on my AS exams... :/

    I finished the first 3 chapters yday LOL.
  63. anuradha_d's Avatar
    • Peer Of The TSR Realm
    • Location: London
    • Posts: 1,414
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    (Original post by Zhy)
    Haven't started learning yet. Well I learned half of it but forgot it.
    Ohh look who it is...
  64. WaNaBe's Avatar
    • Exalted Member
    • Posts: 375
    Re: D2 Pre-Exam Thread - Past Papers, Mark schemes etc
    (Original post by anuradha_d)
    Well, we started learning it in Feb, after we finished D1, and I kinda needed to focus on my AS exams... :/

    I finished the first 3 chapters yday LOL.
    Ohh right fair enough. Yeah the first 3 chapters are fairly straightforward. The last part of the last chapter can be tough to get your head around - dynamic programming from a table.
Sign in to Reply
Share this discussion:  
Article updates
Moderators

We have a brilliant team of more than 60 volunteers looking after discussions on The Student Room, helping to make it a fun, safe and useful place to hang out.

Reputation gems:
The Reputation gems seen here indicate how well reputed the user is, red gem indicate negative reputation and green indicates a good rep.
Post rating score:
These scores show if a post has been positively or negatively rated by our members.