Game journalism has always been shoddy, in the majority of cases. Can you even say that there are any legitimate journalists in the gaming industry? Information is so controlled that all you see is multiple stories on some press release or statement, over-reporting on the rumour mill or an in-depth analysis (done to death) of some event they've been to. We've asked Sony to comment on this issue is plastered on nearly every insignificant false rumour. And the response "We do not comment on rumours or speculation". But they still continue to churn out these rumours for the sake of gaining hits. Journalists are supposed to be separate, in practice, from the people and the stories they cover. In game journalism, you have them as best friends or advertising partners. A lot of websites are asked not to publish a review unless it is given a favourable review.
I want to see more of
this. There have a lot of embarrassments, I remember the controversy with
Jeff Gerstmann where GameSpot fired him for a negative review (it was clear from the editors who left later) because of the pressure put on by the advertisers, who just happened to be the publishers of said game . There are some game journalists who I respect and whose opinion I value. But the majority of gaming websites are poor. You have to remember though, the gaming industry (compared to the film industry) is still in its relative infancy.
If you're ever free (doubtful given exams), I'd recommend giving these articles a read and seeing what you think of them (agree or disagree). Coincidentally, I've had them bookmarked for a while:The Soapbox: Game "journalism" is not journalism (yet)The State of Game JournalismMy other main problem is with game reviews, the
ratings and significance of numbers. This isn't so much a problem with films as it is with games. Fanboys are transfixed by the number rating that a reviewer will hand out. They skip past the entire written review (be it 2 or 3 pages) just to read out the number. This is reflected to some extent with Rotten Tomatoes and Metacritic in films, but it seems worse when it comes to gaming. You shouldn't be attaching a number to a review. If people want to read a review, they should read the words. Not jump to the (arbitrary) number. The true value of the game or film is reflected in the words. That's my main gripes with gaming reviews. But a number rating is implemented anyway, so people can go and compare one game to another game which is totally different, but operates on the same rating scale. I don't have a problem with websites that take all the ratings, or derive a rating from the content of the review, and compile them together. But just this fixation that so many people have (including myself at some time in the past) with the number rating a single game will get.
Note: I think that's an incoherent ramble and I've taken the subject on a complete tangent. It's late and I'm tired. You can just ignore all that.