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Explain how i and j notation works please?

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Reply 20
Original post by Vikingninja
The hats are for in the direction. Without the hats is for the position as in for a location.


I don't see how this makes sense. The hats are for unit vector. Not for in the direction.
Original post by Zacken
I don't see how this makes sense. The hats are for unit vector. Not for in the direction.


As in the vector in that direction. e.g. 6i^ has a length of 6 in the x direction. As far as I'm aware without the hat is the position of a graph, e.g. 6i on a graph is at 6 on the x direction
(edited 8 years ago)
Reply 22
Original post by Vikingninja
As in the vector in that direction. e.g. 6i has a length of 6 in the x direction.


Yeah, I know. I was questioning the use of 6i^6\hat{i} v/s 6i6i.
Original post by Zacken
Yeah, I know. I was questioning the use of 6i^6\hat{i} v/s 6i6i.


Just edited the second part afterwards. With no hat its not a vector but a position. Some questions will give two points with i, j and k and you need to work out the vector between them.
(edited 8 years ago)
Reply 24
Original post by Vikingninja
As in the vector in that direction. e.g. 6i^ has a length of 6 in the x direction.
this

and
As far as I'm aware without the hat is the position of a graph, e.g. 6i on a graph is at 6 on the x direction
this

are the exact same things.
Original post by Zacken
this

and this

are the exact same things.


What I mean with the hat is that its a vector/length in that direction, without the hat its a position and does not create a length along that direction. Between two points the vector would have hats as its a length.

With my example of without the hats its at a position of 6 in the x direction and would be 6 from the origin if it were a unit vector.
Reply 26
Original post by Vikingninja
What I mean with the hat is that its a vector/length in that direction, without the hat its a position and does not create a length along that direction. Between two points the vector would have hats as its a length.


Draw the position vector 6i6i. It's an arrow starting from the origin and extends upwards 6 units.
Original post by Zacken
Draw the position vector 6i6i. It's an arrow starting from the origin and extends upwards 6 units.


Oh right then, I'll need to read up my vectors then.
Original post by Zacken
Draw the position vector 6i6i. It's an arrow starting from the origin and extends upwards 6 units.


With standard orientation of the axes it extends right, not upwards.
Reply 29
Original post by morgan8002
With standard orientation of the axes it extends right, not upwards.


:facepalm: I was thinking of complex numbers. :rofl:
Original post by Zacken
:facepalm: I was thinking of complex numbers. :rofl:


Another reason I prefer the hat version.
Reply 31
Original post by morgan8002
Another reason I prefer the hat version.


Good point...
Original post by morgan8002
Another reason I prefer the hat version.


I like hats, but not i,j,k.
It's all about e^1\hat{e}_1, etc.

(I'm currently doing some work on suffix notation and using the numbers rather than x,y,z or i,j,k makes things a lot easier later on down the line :colondollar:)
Original post by rayquaza17
I like hats, but not i,j,k.
It's all about e^1\hat{e}_1, etc.

(I'm currently doing some work on suffix notation and using the numbers rather than x,y,z or i,j,k makes things a lot easier later on down the line :colondollar:)


Had some notes using e^i and a few months later I have no clue what I was on about


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Original post by drandy76
Had some notes using e^i and a few months later I have no clue what I was on about


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eie^i or eie_i? Two very different things!
Original post by rayquaza17
eie^i or eie_i? Two very different things!

The latter


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Reply 36


Orthogonal vectors that form a orthonormal basis. :yep: (from what little I know, somebody jump in and correct me! :tongue: )
Original post by Zacken
Orthogonal vectors that form a orthonormal basis. :yep: (from what little I know, somebody jump in and correct me! :tongue: )


From what I recall they're components? I'll check tomorrow and get back to you but I recall reading about them to show why vector addition works


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Original post by drandy76
From what I recall they're components? I'll check tomorrow and get back to you but I recall reading about them to show why vector addition works


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Yeah like e_1 is the same as x. It's just a different way of writing it. (No latex as I'm on my phone, sorry)
Original post by rayquaza17
Yeah like e_1 is the same as x. It's just a different way of writing it. (No latex as I'm on my phone, sorry)


And the I denotes which unit vector it denotes right, so e_3 would be equivalent to k?


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