I only play games on a PS4 this generation.
If you don't mind slow / relatively short games, the most emotional game of this generation for me that i've played is What Remains Of Edith Finch (PS4/ Xbox
One/ Windows - it took nearly 3 months longer to come to the Xbox One which might suggest some timed exclusivity in terms of consoles, not surprising as their previous game, The Unfinished Swan, was exclusively made for Playstation). I'm not convinced that a couple of the stories in it make narrative sense as to giving a clue as to what actually happened in reality but a few of the stories are humourful, melancholy, bittersweet. Totally the tone that I'd expect from the makers of The
Unfinished Swan.
Multiplayer-wise, I love Uncharted 4's. In terms of single player, Uncharted 2 on PS3/PS4 and Uncharted: The Lost Legacy on PS4 are my favourites.
Puppeteer on PS3 was a brilliantly theatrical experience, like being in a pantomime in which you use scissors to cut your way through, up and down curtains/
canvas. It's a shame that it didn't sell massively well. If it had been rereleased early on the PS4 when there were fewer games it might have sold close to a million overall. The game was released in 2013 and 2.5D platformers still haven't progressed since that year really.
Catherine on PS3 is so brilliantly melodramatic in its script, visuals, and music. It's a great blend of puzzle game, pseudo-morality game, and surreal symbolism. A game where the plot pretends to take itself seriously and then you realise that it's really the imagery metaphors that has been taken seriously. I never buy puzzle
games of this nature (still haven't- I got it for free on PSN) but the fact that it's inseparable from the melodramatic narrative really raises it in to a story-driven
experience and I'd have paid £10-£15 for this. (it's not an indie game- it's a full price RRP).
If I had an Xbox One, I'd buy Quantum Break and Sunset Overdrive. Quantum Break's by Remedy who made Max Payne and Alan Wake so I couldn't miss their
noirish touch to a game, even though it's far more subtly done in a modern way in QB from what I've seen. Sunset Overdrive's been
compared to Dead Rising, Crackdown, Saints Row, but it's the grinding, visuals, and attitude partly reminiscent of Jet Set Radio that would most interest me.
Play Limbo, then play Inside. Then realise that Limbo is the better for gameplay and that Inside is more of a narrative game, generally.
Lastly, if you want a platforming puzzle game that has some of the laid back dark sarastic humour of Monkey Island, as it's directed by Ron Gilbert, try The Cave- a very atmospheric game actually.