If it helps our portfolio advice videos are here:
2D Animation
https://www.youtube.com/watch?v=yEElrUnGrrI3D Animation
https://www.youtube.com/watch?v=53IRgzsPC8AGames Art and Design
https://www.youtube.com/watch?v=34EaJs5qB1kVisual Effects (VFX)
https://www.youtube.com/watch?v=ylzFX3QQ_K0&list=PLPwBNIfHy-n2etlJRpHGjnygcrpFQadZ8&index=14&t=0sIf you want a text based version with more notes in it, send me a PM with your email in it and I'll push that along as well.
@RBudzinska 's advice is very good. I would add to it that bring digital artwork on a pen drive / portable HD / laptop / phone / iPad etc and have paper backup copies in case things go wrong - and store the digital files locally, not 'on the cloud' - the amount of interviews I've seen go catastrophically wrong because the wifi is down/ you forget your password / your battery expires is ridiculous.
There is no right or wrong way to make a sketchbook (although it must have drawings in it, I can't stand those sketchbooks that students fill with postcards, long rambling hand written essays about melancholy and random bits of dried pasta / cigarette packets etc - those are for Fine Art). Just draw! I would advise trying to find a way to protect your artwork (plastic sleeves, although expensive are good for that, but if mounting work do it on lightcard, not heavy weight stock - your shoulder will thank you for this!). If you can't afford the plastic sleeves it doesn't matter, but do try to arrange the work in some sort of order so that you can talk about it coherently when we look through it (think about having some awesome work at the front and back and the not quite so awesome stuff in between also known as the **** sandwich!). Most lecturers have short attention spans so you'd be amazed what you can get away with, especially if they've been interviewing all day...
Mostly joking...it won't work at Hertfordshire, but I reckon it'll help in many other places.
Try to avoid those plastic tubes to store your work in - when you unravel it, it never stays flat when people are trying to look at it. And it's always a pain to get the work back in at the end of the interview.
Don't turn up with every piece of art you've made since your started your GCSEs... the famous expression in the animation industry is that you are only as good as the worst piece of work in your portfolio. So don't show bad work - if you don't show it, the lecturer might not remember to ask about it
12 -15 pages of great work tells us if you have talent. 100 pages tells us you don't know the difference between good and bad art and have no critical thinking skills.
Don't appear with your work is a selection of tatty supermarket plastic bags and empty them on the table and say 'this is my ****' as one memorable applicant did to me
I had to agree with them...
Only speak positively about your work - practise this with someone else, if you spend your interview saying, this isn't very good, I'm not happy with this, I hate this drawing but my teacher likes it etc then we are going to agree with you and hate it as well and will avoid offering you a place - people who have negative opinions towards their own work are usually not going to handle the stress of an animation degree where they'll need all the positive vibes they can get their hands on!
Make sure you know why you want to study at that particular university - did someone important recommend it to you? Have you seen a specific animation from their students, did you hear about an important award they won recently etc Don't say the UCAS form had one spare slot and I saw a list of animation courses and randomly picked yours to complete the list... even if it was true...
Know why you want to study animation - what ambition do you have? Who do you want to work for? What sort of work do you want to do? Choose some sensible companies in the UK, don't just say Disney or Pixar zzzzzz because that shows no research whatsoever.
If you get the option, try to go to interviews at the courses you don't care about first to build up your interview experience and learn how to cope with them and get less stressed - that way you don't care if you get in or not (and besides if they are not great you'll always be able to get a place via clearing with them) and that leaves you more ready to handle the courses you really do want a place at.
If you get rejected from all the good courses you want to study at, then seriosuly consider taking a year out to practice and imporve and try again instead of signing up to a crap course that takes £9250 from you and leaves you feeling like you were mugged... sadly most animation courses in the UK are not very good, make sure you do some serious research before you part with cash becasue you'll be paying that debt back for 30 years, and a bad decision at 18 means that 48 year old you will hate you with a vengeance. And that's an expensive therapy bill.