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Made my first app! A really simple game watch

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    Hey guys,

    So last night, my FREE app finally got released. This is just the first version and the next one will be released inc global highscores. The game is so simple but v v v addictive.
    https://geo.itunes.apple.com/gb/app/...033677910?mt=8

    Please let me know what you'd like me to add to it as well as what you think of it.

    Thanks
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    Lmfao, gratz on the first app. Me and my mates used to do this **** with the stop watches we used for experiments. We used to try and hit exactly 5.000 seconds which was super hard. Add a seconds selector, maybe someone might want it to be harder and want 2 seconds or 1
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    £0.79... I don't think anyone will buy it, maybe try considering making it free with ads banner.
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    (Original post by hihihihihi)
    £0.79... I don't think anyone will buy it, maybe try considering making it free with ads banner.
    I'll note that thanks
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    (Original post by bailfire)
    Lmfao, gratz on the first app. Me and my mates used to do this **** with the stop watches we used for experiments. We used to try and hit exactly 5.000 seconds which was super hard. Add a seconds selector, maybe someone might want it to be harder and want 2 seconds or 1
    Hahaha that was where my inspiration came from lol.

    That's a really good idea! Thanks!
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    (Original post by bailfire)
    Lmfao, gratz on the first app. Me and my mates used to do this **** with the stop watches we used for experiments. We used to try and hit exactly 5.000 seconds which was super hard. Add a seconds selector, maybe someone might want it to be harder and want 2 seconds or 1
    (Original post by hihihihihi)
    £0.79... I don't think anyone will buy it, maybe try considering making it free with ads banner.
    It's now free! Please do download it.
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    (Original post by Dynamikey)
    It's now free! Please do download it.
    Dont have an IOS device :P

    Android ftw
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    (Original post by bailfire)
    Dont have an IOS device :P

    Android ftw
    Spoiler:
    Show
    Ah! It'll be on Android soon!
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    (Original post by Dynamikey)
    It's now free! Please do download it.
    Okay I will try it, did you use swift or objective C? Have you optimised the codes, 115MB is quite a large file size?
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    I think most people in the target audience for this game use Android...
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    (Original post by hihihihihi)
    Okay I will try it, did you use swift or objective C? Have you optimised the codes, 115MB is quite a large file size?
    Thanks a lot!

    Neither. I used Unity3D so that I can make it for Android in the future.

    There's a thing in Unity which I forgot to do. I left the textures as is, but apparently http://answers.unity3d.com/questions...ude-large.html
    says that the textures/sprites need to be PVRTC Compressed.

    I'll do that in the next update. Next update has global highscores and a jackpot winnings system

    Please do leave a really really really good 5* review (lols just being cheeky)
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    (Original post by Keyhofi)
    I think most people in the target audience for this game use Android...
    Ah Why do you think that?

    I'm porting it to Android in a week or two time.

    First, I'm brushing up the UI and adding competitive features (inc monetary rewards)!
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    Android pls
    Not all of can afford/want to waste our money on £600+ phone

    Posted from TSR Mobile
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    (Original post by phoenixsilver)
    Android pls
    Not all of can afford/want to waste our money on £600+ phone

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    Ahk! It'll be out on Android in 2 weeks
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    (Original post by Dynamikey)
    Ah Why do you think that?

    I'm porting it to Android in a week or two time.

    First, I'm brushing up the UI and adding competitive features (inc monetary rewards)!
    Because it's aimed at students and students tend to go for the cheaper android phones.
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    (Original post by Keyhofi)
    Because it's aimed at students and students tend to go for the cheaper android phones.
    Ohh I see! I'm definitely going to port it to Android then. Thanks for the tip!
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    (Original post by hihihihihi)
    Okay I will try it, did you use swift or objective C? Have you optimised the codes, 115MB is quite a large file size?
    What parts do you think I should improve on?
 
 
 
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