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    I am currently doing my computing project and have got a fair way through the programming. The project is a newton's law of gravity simulator where you can input the mass of up to three objects. It then shows the force of attraction on each mass as well as the resultant force (the most complex algorithm) with an arrow to show the direction. For reference, the most complex parts of this system is calculating the angles between the masses, calculating the resultant force, the drag and drop system and displaying the arrows to represent the force.
    Sorry if this sounds stupid, bit of a panic!
    Thanks! - Jack

    This is plenty complex enough. A good project does something straightforward well rather than something complex badly. This is easil;y complex enough and we do not know from your post how well you have implemented it.

    Look at the mark scheme and make sure you have done something to score marks in every section. If you leave out a section you will definitely get 0 for it. Don't forget that the code is a small part of the final mark.

    In your code, make sure you have used some well described algorithms and coded them yourself. This is often a weakness with projects that use Database engines as all the algorithms are carried out by the DBE.
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