Digital Media gamification dissertation

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laurak25
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Hello,

I'm currently studying digital media and i'm writing a 15,000 word dissertation on gamification as an educational tool. Obviously this is too broad and a need a more specific question that has resources available.
I'm focusing on VR and augmented reality but really struggling to come up with a decent question and was hoping someone might be able to point me in the right direction with a few ideas?

Thanks in advance,

An overly stressed masters student
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Klix88
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(Original post by laurak25)
Hello,

I'm currently studying digital media and i'm writing a 15,000 word dissertation on gamification as an educational tool. Obviously this is too broad and a need a more specific question that has resources available.
I'm focusing on VR and augmented reality but really struggling to come up with a decent question and was hoping someone might be able to point me in the right direction with a few ideas?

Thanks in advance,

An overly stressed masters student
You could start by focussing in on what *type* of educational use - what school age, what subject area(s), what type of task (cooperative classroom group work, homework assignments etc)... that sort of thing. That would narrow things down a bit.

The following 2015 paper seems a good recent synthesis and might be a useful starting place for exploring other sources:
Dicheva, D, Dichev, C., Agre, G. and Angelova, G., 2015. Gamification in education: a systematic mapping study. Journal of Educational Technology & Society, 18 (3), 77-88.
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