# GCSE edexcel spec?

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Could anyone give me a comprehensive list of all the topics on the new higher tier edexel spec 9-1, as I have searched online and couldn't find it. Thanks

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(Original post by

Yeah aha i forgot to say

**reformed02**)Yeah aha i forgot to say

Topics include:

- sine/cosine rule, area of triangle as 1/2abSinC

- trig

- trig exact ratios

- solving linear, quadratic equations (include fractional, algebraic fractions, etc)

- completing the square for when the coefficient is an integer or not (both +ve/-ve) and using this to: solve quadratics, show how many roots, find maximum/minimum points (and hence sketch)

- sketch functions including: quadratics, linear functions, reciprocal graphs, 1/x^2 graphs, cubics etc

- direct/inverse proportion

- FDP

- recurring decimals as fractions and vice versa

- angles & geometrical properties of shapes

- nets/elevations

- counting combinations

- solve quadratics by factorization, completing the square, using the formula, iteration

- use graphs to solve stuff like: f(x) = c (where c is a constant) or f(x) = x+1 (intersection of 2 functions)

- composite/inverse functions (and the fact that the inverse is a reflection)

- transformations including reflections, rotations, enlargements, translations (and this is applied to functions e.g. sketching 2f(x), f(1/2x), f(-x), -f(x), f(x) + c, f(x+c))

- rearranging and using iterative formulas

- circle theorems (and proving them)

-understanding what are: natural numbers, irrational numbers, rational numbers, integers, etc.

- surds

- Pythagoras

- ratios (and ratios applied in graphs and straight lines)

- combining ratios

- rearranging equations

- indices (and solving incidial equations)

- equation of a circle

- understanding what a function is

- trig graphs (sine, cos, tan) & symmetry

- LCM, HCF, cubes, squares

- upper/lower bounds; error intervals

- mixed fractions, improper fractions (all about fractions)

- algebraic fractions

- algebraic proof

- rounding

- percentage, reverse percentage

- growth and decay; exponential functions and their graphs (and contextual problems)

- simple/compound interest and VAT

- BIDMAS

- standard form

- exchange rates

- direct and inverse proportion graphs

- simplifying expressions

- identities

- negative/fractional indices

- expanding/factorisation

- difference of squares

- inequalities (linear, quadratics)

- inequalities (graphical)

- simultaneous equations (linear/quadratic; graphical)

- midpoint/length of a line segment/perpendicular/parallel lines/equation of a line (also y-y1 = m(x-x1))

- applying gradient contextually

- recognising graphs (and graphs that have been transformed)

- 3D cosine rule, sine rule, Pythagoras, trig

- set notation for inequalities

- understanding asympotes (basic level)

- tangents to curves (estimating instaneous gradient and average gradient)

- area under curves and saying whether it's over/under estimate

- basic sequences

- arithmetic, geometric, quadratic progressions (finding terms, nth term, proof etc)

- Fibonnaci sequences (algebraic included)

- evaluating functions

Statistics:

- mean, mode, range, etc.

- mean from a table (estimaed and actual)

- median from a table

- pie charts, time series graphs, frequency polygons

- boxplots

- histograms

- cumultive frequency

- moving averages

- scatter graphs, line of best fit, coorelation

- outliers, interpolation, extrapolation

- pictograms, 2 way tables, stem and leaf (and back to back ones)

- sampling

- stratified sampling

- quartiles

- comparing graphs i.e. boxplots, cumultive frequency, histograms

Probability:

- theoritical probability

- listing outcomes

- basic notation e.g. P(a) is the prob of event a occuring

- mutually exclusive events; OR rule / AND rule

- relative frequency; expectd outcomes

- frequency trees

- independant evens; conditional probability

- set notation

- Venn Diagrams and shading e.g. (AUB)'

- venn diagrams problem solving

Geometry (some covered earlier):

- area/perimeter of: rectangle, square, paralleogram, triangle, kite, trapezium, compound shapes, triangular prism, pyramid, etc

- parts of circle e.g. sector

- area of sector, arc length

- volume of a shape (and capacity)

- surface area

- volume/surface area for cones, spheres, cylinders, compound shapes made up of them and problem solving

- frustums

- congruency/similarity and proof

- angles

- metric units

- circle theorems

- bearings (incl. trig)

- angle bisectors, line bisector

- loci/constuctions and regions

- combining transformations e.g. translating, rotating, reflecting, enlarging

- line/rotational symmetry

- plans/elevations

- speed/distance/time graphs

- velocity time graphs (area under curve, gradient)

- density, pressure, etc

- kinematics (for OCR) including SUVAT

- vectors, magnitute, vector notation, geometric proof, vector problem solving, proving parallel vectors and colinear points

- 3D pythagoras, trig, sine/cosine rule

- graphs of trig functions with basic equations; transforming trig graphs

1

reply

(Original post by

You can just Google it. I think this is everything: learning all of this will get you a 9 assuming practice, etc.

Topics include:

- sine/cosine rule, area of triangle as 1/2abSinC

- trig

- trig exact ratios

- solving linear, quadratic equations (include fractional, algebraic fractions, etc)

- completing the square for when the coefficient is an integer or not (both +ve/-ve) and using this to: solve quadratics, show how many roots, find maximum/minimum points (and hence sketch)

- sketch functions including: quadratics, linear functions, reciprocal graphs, 1/x^2 graphs, cubics etc

- direct/inverse proportion

- FDP

- recurring decimals as fractions and vice versa

- angles & geometrical properties of shapes

- nets/elevations

- counting combinations

- solve quadratics by factorization, completing the square, using the formula, iteration

- use graphs to solve stuff like: f(x) = c (where c is a constant) or f(x) = x+1 (intersection of 2 functions)

- composite/inverse functions (and the fact that the inverse is a reflection)

- transformations including reflections, rotations, enlargements, translations (and this is applied to functions e.g. sketching 2f(x), f(1/2x), f(-x), -f(x), f(x) + c, f(x+c))

- rearranging and using iterative formulas

- circle theorems (and proving them)

-understanding what are: natural numbers, irrational numbers, rational numbers, integers, etc.

- surds

- Pythagoras

- ratios (and ratios applied in graphs and straight lines)

- combining ratios

- rearranging equations

- indices (and solving incidial equations)

- equation of a circle

- understanding what a function is

- trig graphs (sine, cos, tan) & symmetry

- LCM, HCF, cubes, squares

- upper/lower bounds; error intervals

- mixed fractions, improper fractions (all about fractions)

- algebraic fractions

- algebraic proof

- rounding

- percentage, reverse percentage

- growth and decay; exponential functions and their graphs (and contextual problems)

- simple/compound interest and VAT

- BIDMAS

- standard form

- exchange rates

- direct and inverse proportion graphs

- simplifying expressions

- identities

- negative/fractional indices

- expanding/factorisation

- difference of squares

- inequalities (linear, quadratics)

- inequalities (graphical)

- simultaneous equations (linear/quadratic; graphical)

- midpoint/length of a line segment/perpendicular/parallel lines/equation of a line (also y-y1 = m(x-x1))

- applying gradient contextually

- recognising graphs (and graphs that have been transformed)

- 3D cosine rule, sine rule, Pythagoras, trig

- set notation for inequalities

- understanding asympotes (basic level)

- tangents to curves (estimating instaneous gradient and average gradient)

- area under curves and saying whether it's over/under estimate

- basic sequences

- arithmetic, geometric, quadratic progressions (finding terms, nth term, proof etc)

- Fibonnaci sequences (algebraic included)

- evaluating functions

Statistics:

- mean, mode, range, etc.

- mean from a table (estimaed and actual)

- median from a table

- pie charts, time series graphs, frequency polygons

- boxplots

- histograms

- cumultive frequency

- moving averages

- scatter graphs, line of best fit, coorelation

- outliers, interpolation, extrapolation

- pictograms, 2 way tables, stem and leaf (and back to back ones)

- sampling

- stratified sampling

- quartiles

- comparing graphs i.e. boxplots, cumultive frequency, histograms

Probability:

- theoritical probability

- listing outcomes

- basic notation e.g. P(a) is the prob of event a occuring

- mutually exclusive events; OR rule / AND rule

- relative frequency; expectd outcomes

- frequency trees

- independant evens; conditional probability

- set notation

- Venn Diagrams and shading e.g. (AUB)'

- venn diagrams problem solving

Geometry (some covered earlier):

- area/perimeter of: rectangle, square, paralleogram, triangle, kite, trapezium, compound shapes, triangular prism, pyramid, etc

- parts of circle e.g. sector

- area of sector, arc length

- volume of a shape (and capacity)

- surface area

- volume/surface area for cones, spheres, cylinders, compound shapes made up of them and problem solving

- frustums

- congruency/similarity and proof

- angles

- metric units

- circle theorems

- bearings (incl. trig)

- angle bisectors, line bisector

- loci/constuctions and regions

- combining transformations e.g. translating, rotating, reflecting, enlarging

- line/rotational symmetry

- plans/elevations

- speed/distance/time graphs

- velocity time graphs (area under curve, gradient)

- density, pressure, etc

- kinematics (for OCR) including SUVAT

- vectors, magnitute, vector notation, geometric proof, vector problem solving, proving parallel vectors and colinear points

- 3D pythagoras, trig, sine/cosine rule

- graphs of trig functions with basic equations; transforming trig graphs

**thekidwhogames**)You can just Google it. I think this is everything: learning all of this will get you a 9 assuming practice, etc.

Topics include:

- sine/cosine rule, area of triangle as 1/2abSinC

- trig

- trig exact ratios

- solving linear, quadratic equations (include fractional, algebraic fractions, etc)

- completing the square for when the coefficient is an integer or not (both +ve/-ve) and using this to: solve quadratics, show how many roots, find maximum/minimum points (and hence sketch)

- sketch functions including: quadratics, linear functions, reciprocal graphs, 1/x^2 graphs, cubics etc

- direct/inverse proportion

- FDP

- recurring decimals as fractions and vice versa

- angles & geometrical properties of shapes

- nets/elevations

- counting combinations

- solve quadratics by factorization, completing the square, using the formula, iteration

- use graphs to solve stuff like: f(x) = c (where c is a constant) or f(x) = x+1 (intersection of 2 functions)

- composite/inverse functions (and the fact that the inverse is a reflection)

- transformations including reflections, rotations, enlargements, translations (and this is applied to functions e.g. sketching 2f(x), f(1/2x), f(-x), -f(x), f(x) + c, f(x+c))

- rearranging and using iterative formulas

- circle theorems (and proving them)

-understanding what are: natural numbers, irrational numbers, rational numbers, integers, etc.

- surds

- Pythagoras

- ratios (and ratios applied in graphs and straight lines)

- combining ratios

- rearranging equations

- indices (and solving incidial equations)

- equation of a circle

- understanding what a function is

- trig graphs (sine, cos, tan) & symmetry

- LCM, HCF, cubes, squares

- upper/lower bounds; error intervals

- mixed fractions, improper fractions (all about fractions)

- algebraic fractions

- algebraic proof

- rounding

- percentage, reverse percentage

- growth and decay; exponential functions and their graphs (and contextual problems)

- simple/compound interest and VAT

- BIDMAS

- standard form

- exchange rates

- direct and inverse proportion graphs

- simplifying expressions

- identities

- negative/fractional indices

- expanding/factorisation

- difference of squares

- inequalities (linear, quadratics)

- inequalities (graphical)

- simultaneous equations (linear/quadratic; graphical)

- midpoint/length of a line segment/perpendicular/parallel lines/equation of a line (also y-y1 = m(x-x1))

- applying gradient contextually

- recognising graphs (and graphs that have been transformed)

- 3D cosine rule, sine rule, Pythagoras, trig

- set notation for inequalities

- understanding asympotes (basic level)

- tangents to curves (estimating instaneous gradient and average gradient)

- area under curves and saying whether it's over/under estimate

- basic sequences

- arithmetic, geometric, quadratic progressions (finding terms, nth term, proof etc)

- Fibonnaci sequences (algebraic included)

- evaluating functions

Statistics:

- mean, mode, range, etc.

- mean from a table (estimaed and actual)

- median from a table

- pie charts, time series graphs, frequency polygons

- boxplots

- histograms

- cumultive frequency

- moving averages

- scatter graphs, line of best fit, coorelation

- outliers, interpolation, extrapolation

- pictograms, 2 way tables, stem and leaf (and back to back ones)

- sampling

- stratified sampling

- quartiles

- comparing graphs i.e. boxplots, cumultive frequency, histograms

Probability:

- theoritical probability

- listing outcomes

- basic notation e.g. P(a) is the prob of event a occuring

- mutually exclusive events; OR rule / AND rule

- relative frequency; expectd outcomes

- frequency trees

- independant evens; conditional probability

- set notation

- Venn Diagrams and shading e.g. (AUB)'

- venn diagrams problem solving

Geometry (some covered earlier):

- area/perimeter of: rectangle, square, paralleogram, triangle, kite, trapezium, compound shapes, triangular prism, pyramid, etc

- parts of circle e.g. sector

- area of sector, arc length

- volume of a shape (and capacity)

- surface area

- volume/surface area for cones, spheres, cylinders, compound shapes made up of them and problem solving

- frustums

- congruency/similarity and proof

- angles

- metric units

- circle theorems

- bearings (incl. trig)

- angle bisectors, line bisector

- loci/constuctions and regions

- combining transformations e.g. translating, rotating, reflecting, enlarging

- line/rotational symmetry

- plans/elevations

- speed/distance/time graphs

- velocity time graphs (area under curve, gradient)

- density, pressure, etc

- kinematics (for OCR) including SUVAT

- vectors, magnitute, vector notation, geometric proof, vector problem solving, proving parallel vectors and colinear points

- 3D pythagoras, trig, sine/cosine rule

- graphs of trig functions with basic equations; transforming trig graphs

0

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(Original post by

You going into year 9?

**thekidwhogames**)You going into year 9?

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#8

(Original post by

Year 11 :/

**reformed02**)Year 11 :/

Do this for every topic and repeat:

- watch videos of that topic (let's call it topic X) from: mathswatch, hegartymaths, examsolutions, m4ths (do mathswatch worksheets)

- go to topic X on your CGP guide and do their questions at the bottom of the page/end of topic

- go to topic X on your CGP exam practice workbook and do the questions and obviously mark it

- go to topic X on your CGP grade 9 workbook and do the questions and mark it

Repeat for all higher topics

Then:

- sit the CGP 9-1 practice papers

- sit the specimen papers

- sit the crashmaths, Churchill papers

- sit the PAST PAPERS (trust me if you want full/9 then you should do this) from Edexcel

- sit the Edexcel mock papers, PEE/Pixel papers, etc

Then you should be getting grade 9 if not full. Let me know if you want any help

0

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(Original post by

Same. I've sat my exam though so I can give you these tips:

Do this for every topic and repeat:

- watch videos of that topic (let's call it topic X) from: mathswatch, hegartymaths, examsolutions, m4ths (do mathswatch worksheets)

- go to topic X on your CGP guide and do their questions at the bottom of the page/end of topic

- go to topic X on your CGP exam practice workbook and do the questions and obviously mark it

- go to topic X on your CGP grade 9 workbook and do the questions and mark it

Repeat for all higher topics

Then:

- sit the CGP 9-1 practice papers

- sit the specimen papers

- sit the crashmaths, Churchill papers

- sit the PAST PAPERS (trust me if you want full/9 then you should do this) from Edexcel

- sit the Edexcel mock papers, PEE/Pixel papers, etc

Then you should be getting grade 9 if not full. Let me know if you want any help

**thekidwhogames**)Same. I've sat my exam though so I can give you these tips:

Do this for every topic and repeat:

- watch videos of that topic (let's call it topic X) from: mathswatch, hegartymaths, examsolutions, m4ths (do mathswatch worksheets)

- go to topic X on your CGP guide and do their questions at the bottom of the page/end of topic

- go to topic X on your CGP exam practice workbook and do the questions and obviously mark it

- go to topic X on your CGP grade 9 workbook and do the questions and mark it

Repeat for all higher topics

Then:

- sit the CGP 9-1 practice papers

- sit the specimen papers

- sit the crashmaths, Churchill papers

- sit the PAST PAPERS (trust me if you want full/9 then you should do this) from Edexcel

- sit the Edexcel mock papers, PEE/Pixel papers, etc

Then you should be getting grade 9 if not full. Let me know if you want any help

0

reply

**thekidwhogames**)

You can just Google it. I think this is everything: learning all of this will get you a 9 assuming practice, etc.

Topics include:

- sine/cosine rule, area of triangle as 1/2abSinC

- trig

- trig exact ratios

- solving linear, quadratic equations (include fractional, algebraic fractions, etc)

- completing the square for when the coefficient is an integer or not (both +ve/-ve) and using this to: solve quadratics, show how many roots, find maximum/minimum points (and hence sketch)

- sketch functions including: quadratics, linear functions, reciprocal graphs, 1/x^2 graphs, cubics etc

- direct/inverse proportion

- FDP

- recurring decimals as fractions and vice versa

- angles & geometrical properties of shapes

- nets/elevations

- counting combinations

- solve quadratics by factorization, completing the square, using the formula, iteration

- use graphs to solve stuff like: f(x) = c (where c is a constant) or f(x) = x+1 (intersection of 2 functions)

- composite/inverse functions (and the fact that the inverse is a reflection)

- transformations including reflections, rotations, enlargements, translations (and this is applied to functions e.g. sketching 2f(x), f(1/2x), f(-x), -f(x), f(x) + c, f(x+c))

- rearranging and using iterative formulas

- circle theorems (and proving them)

-understanding what are: natural numbers, irrational numbers, rational numbers, integers, etc.

- surds

- Pythagoras

- ratios (and ratios applied in graphs and straight lines)

- combining ratios

- rearranging equations

- indices (and solving incidial equations)

- equation of a circle

- understanding what a function is

- trig graphs (sine, cos, tan) & symmetry

- LCM, HCF, cubes, squares

- upper/lower bounds; error intervals

- mixed fractions, improper fractions (all about fractions)

- algebraic fractions

- algebraic proof

- rounding

- percentage, reverse percentage

- growth and decay; exponential functions and their graphs (and contextual problems)

- simple/compound interest and VAT

- BIDMAS

- standard form

- exchange rates

- direct and inverse proportion graphs

- simplifying expressions

- identities

- negative/fractional indices

- expanding/factorisation

- difference of squares

- inequalities (linear, quadratics)

- inequalities (graphical)

- simultaneous equations (linear/quadratic; graphical)

- midpoint/length of a line segment/perpendicular/parallel lines/equation of a line (also y-y1 = m(x-x1))

- applying gradient contextually

- recognising graphs (and graphs that have been transformed)

- 3D cosine rule, sine rule, Pythagoras, trig

- set notation for inequalities

- understanding asympotes (basic level)

- tangents to curves (estimating instaneous gradient and average gradient)

- area under curves and saying whether it's over/under estimate

- basic sequences

- arithmetic, geometric, quadratic progressions (finding terms, nth term, proof etc)

- Fibonnaci sequences (algebraic included)

- evaluating functions

Statistics:

- mean, mode, range, etc.

- mean from a table (estimaed and actual)

- median from a table

- pie charts, time series graphs, frequency polygons

- boxplots

- histograms

- cumultive frequency

- moving averages

- scatter graphs, line of best fit, coorelation

- outliers, interpolation, extrapolation

- pictograms, 2 way tables, stem and leaf (and back to back ones)

- sampling

- stratified sampling

- quartiles

- comparing graphs i.e. boxplots, cumultive frequency, histograms

Probability:

- theoritical probability

- listing outcomes

- basic notation e.g. P(a) is the prob of event a occuring

- mutually exclusive events; OR rule / AND rule

- relative frequency; expectd outcomes

- frequency trees

- independant evens; conditional probability

- set notation

- Venn Diagrams and shading e.g. (AUB)'

- venn diagrams problem solving

Geometry (some covered earlier):

- area/perimeter of: rectangle, square, paralleogram, triangle, kite, trapezium, compound shapes, triangular prism, pyramid, etc

- parts of circle e.g. sector

- area of sector, arc length

- volume of a shape (and capacity)

- surface area

- volume/surface area for cones, spheres, cylinders, compound shapes made up of them and problem solving

- frustums

- congruency/similarity and proof

- angles

- metric units

- circle theorems

- bearings (incl. trig)

- angle bisectors, line bisector

- loci/constuctions and regions

- combining transformations e.g. translating, rotating, reflecting, enlarging

- line/rotational symmetry

- plans/elevations

- speed/distance/time graphs

- velocity time graphs (area under curve, gradient)

- density, pressure, etc

- kinematics (for OCR) including SUVAT

- vectors, magnitute, vector notation, geometric proof, vector problem solving, proving parallel vectors and colinear points

- 3D pythagoras, trig, sine/cosine rule

- graphs of trig functions with basic equations; transforming trig graphs

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reply

Report

#11

(Original post by

One more thing, sorry to bother you, could you please send me the link from where you got this from. Thanks

**reformed02**)One more thing, sorry to bother you, could you please send me the link from where you got this from. Thanks

0

reply

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