I'm applying to Universities, and a common request for Game Development courses is that candidates have a portfolio of work ready to show them in an interview or to send them with the UCAS application.
I'm somebody who spends a lot of time on small projects, rather than on one big project however, I want to make something impressive to send in but I'm low on ideas. Does anybody have any ideas for projects I could undertake?
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University Programming Portfolio Ideas watch
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- 11-11-2017 17:03
Falmouth Uni Games Academy (Computing)
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- 12-11-2017 10:20
I often see modest but complete games created using tools such as Scratch, Game Maker, Multimedia Fusion, App Inventor, Construct2, etc. Some of the better students might showcase a tech demo, such as an in-depth implementation and visualization of a path-finding algorithm or a collision detection system. I also see contributions to mods that may have been managed online by a mod development community. Even small re-skins can present opportunities to demonstrate your knowledge of markup and scripting.