18/11/2017:
Today was a Saturday, I was supposed to go out but I had an accident this morning and really couldn't be bothered after that. Spent all day programming and I'm planning to do some Physics / Further Maths work later this evening. Finished the inventory system in my game project, fleshed out the scripting utility classes and finished the basic entity system. Everything is just written to a flat-file for now for simplicity but that should be fine (just add some basic encryption to the save files with a cheeky shift/Caesar cipher). The game engine might just be released as a base for other programmers to make RPGs from, I could even use it in my Computer Science club that I'm running in school (more details above)!