The Student Room Group

ICT Year 1

What are people planning in these lessons for year 1 - I haven't a clue of what to do with them. I was thinking about letting type a short paragraph from their work or the programme 'Snatch' or 'Scratch' whatever it is called! Any ideas?
Seriously?

It is called Scratch. Download and learn how to use it. I think you need to be a bit more inspirational than having kids type a paragraph. Primary school kids do that. Also learn Python. Most schools with a strong CS ethos will teach Python.

Have you seen here?
https://csunplugged.org/en/

Good luck!
Original post by peppermintsweets
What are people planning in these lessons for year 1 - I haven't a clue of what to do with them. I was thinking about letting type a short paragraph from their work or the programme 'Snatch' or 'Scratch' whatever it is called! Any ideas?


You've posted a lot of threads like this recently- which is fine- but I'm just wondering if it might be better to find a longer term solution. Are you getting enough support with planning in school? Do you have a group chat on your course where you can get lesson ideas?

Original post by ByEeek
Seriously?

It is called Scratch. Download and learn how to use it. I think you need to be a bit more inspirational than having kids type a paragraph. Primary school kids do that. Also learn Python. Most schools with a strong CS ethos will teach Python.

Have you seen here?
https://csunplugged.org/en/

Good luck!


I think this might be Year 1 in Primary.
Original post by SarcAndSpark
You've posted a lot of threads like this recently- which is fine- but I'm just wondering if it might be better to find a longer term solution. Are you getting enough support with planning in school? Do you have a group chat on your course where you can get lesson ideas?



I think this might be Year 1 in Primary.


I am getting lots of support but at the end of the day things are really hard. It is marking that kills me. I have 15 KS3 classes that I mark once a half term plus two KS4 that must be marked on top of that. So that is around 3 man days of work on top of the daily 7am-4pm getting stuff done like data, logging behaviour and homework misses and planning trips and form period gumph.

I don't think I am alone in finding it tough and my thoughts are that I have it relatively easy compared to some nightmares I've read

https://www.bbc.co.uk/news/education-47936211
You MUST start with 'unplugged' activities. These are going to be activities that explore computational thinking but are not completed on the computer. KS1 curriculum for computer science states that children need to understand algorithms. Algorithms are a sequence of instructions. They need to create a debug simple programs and use logical reasoning to predict the behaviour of programs.

You need to make a table with 6 or 7 columns and start drafting how you're going to teach over 6 sessions with progression. There is no point teaching a one off lesson. For example:

1. Talk about computing - unplugged activities on instructions - watch a video on what an algorithm is for young children - make own algorithms (instructions). I would do a simple activity like getting ready for school or brushing teeth.
2. For year 1 I would then do a dance algorithm - use the options: clap jump swirl kick and step. Print these on cards and put the children into groups - they can sequence their own dance with different algorithms, then children can move around and read other groups algorithms to complete their dance.
3. Drama - a farmer has to get a fox, a chicken and a sack of corn across a river he has a boat which carries him and only one other thing. How can they do it? Get the children to physically do this in the hall. Followed by some shared 'coding' - put something on the board (fish), then write next to it up up left. Ask the children where they think the fish might go. Give the children whiteboards get them to write some directions for the fish. Then draw a circle and put the fish in a different place - then get the children to write an algorithm to get the fish in the 'pond' .
4. Debugging - get the children to debug some sort of algorithms - make it simple so put up up left but make the fish go down down left. What's wrong? How can we fix it? Then an activity about that.
5. Get the children to explore on Scratch.
6-7. Bring the children back from scratch with printed off instructions - model model model model how to create a simple program. Create and present.

There are lots more ideas here https://www.barefootcomputing.org/primary-computing-resources some of which I am sure will be much better than my 2 minute planning. Don't take this sequence as being 100% correct and it may not fit your class. There are loads of websites out there.
Original post by ByEeek
I am getting lots of support but at the end of the day things are really hard. It is marking that kills me. I have 15 KS3 classes that I mark once a half term plus two KS4 that must be marked on top of that. So that is around 3 man days of work on top of the daily 7am-4pm getting stuff done like data, logging behaviour and homework misses and planning trips and form period gumph.

I don't think I am alone in finding it tough and my thoughts are that I have it relatively easy compared to some nightmares I've read

https://www.bbc.co.uk/news/education-47936211


Sorry, the comment regarding support was directed at the OP! Although I'm sorry that you're having a bit of a tough time and I totally agree you're not alone!

15 KS3 classes and having to mark them all every half term is mad- compared to teachers of core subjects who maybe have 4-6 KS3 classes that's a really unreasonable expectation- I'm not sure what the way forward is, though!
Original post by bwilliams
You MUST start with 'unplugged' activities. These are going to be activities that explore computational thinking but are not completed on the computer. KS1 curriculum for computer science states that children need to understand algorithms. Algorithms are a sequence of instructions. They need to create a debug simple programs and use logical reasoning to predict the behaviour of programs.

You need to make a table with 6 or 7 columns and start drafting how you're going to teach over 6 sessions with progression. There is no point teaching a one off lesson. For example:

1. Talk about computing - unplugged activities on instructions - watch a video on what an algorithm is for young children - make own algorithms (instructions). I would do a simple activity like getting ready for school or brushing teeth.
2. For year 1 I would then do a dance algorithm - use the options: clap jump swirl kick and step. Print these on cards and put the children into groups - they can sequence their own dance with different algorithms, then children can move around and read other groups algorithms to complete their dance.
3. Drama - a farmer has to get a fox, a chicken and a sack of corn across a river he has a boat which carries him and only one other thing. How can they do it? Get the children to physically do this in the hall. Followed by some shared 'coding' - put something on the board (fish), then write next to it up up left. Ask the children where they think the fish might go. Give the children whiteboards get them to write some directions for the fish. Then draw a circle and put the fish in a different place - then get the children to write an algorithm to get the fish in the 'pond' .
4. Debugging - get the children to debug some sort of algorithms - make it simple so put up up left but make the fish go down down left. What's wrong? How can we fix it? Then an activity about that.
5. Get the children to explore on Scratch.
6-7. Bring the children back from scratch with printed off instructions - model model model model how to create a simple program. Create and present.

There are lots more ideas here https://www.barefootcomputing.org/primary-computing-resources some of which I am sure will be much better than my 2 minute planning. Don't take this sequence as being 100% correct and it may not fit your class. There are loads of websites out there.


Thank you so much. Not to go into too much detail but I have not got the best school, in regards to support/planning...
Original post by SarcAndSpark
15 KS3 classes and having to mark them all every half term is mad- compared to teachers of core subjects who maybe have 4-6 KS3 classes that's a really unreasonable expectation- I'm not sure what the way forward is, though!


It kind of works out the same as the marking policy is roughly around 1 mark in 6 lessons, so it matters not a joy if you are a core subject teacher or something else.
Original post by ByEeek
It kind of works out the same as the marking policy is roughly around 1 mark in 6 lessons, so it matters not a joy if you are a core subject teacher or something else.


Ah, I see- I thought it was maybe by number of weeks.

I hope you've managed to get some rest this holiday at least?

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