Gaming isn't what it used to be

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Prefect1992
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#1
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#1
Just a slight rant, not sure if nostalgia is affecting my perception of new titles but, imo, all new titles seem "sameish" in the sense that they all have the same features, gameplay dynamics etc. For example Call of duty warzone and fortnite. I feel like games are being ruined by loot boxes and general greed. Back in the day you'd have DLC's but they weren't that expensive plus you couldn't buy game ruining/ OP items everything was generally balanced out.
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TurtlePowerXII
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#2
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Games are being ruined by being battle royale
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ozzyoscy
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#3
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It's nostalgia goggles. This complaint is made every year, every gen. There's battle royale games now, but go back some years and every game was a grey / brown cover shooter or FPS with a one-word title. Go back further to the SNES / MD and every game was a platformer regardless of context (especially movie tie-ins - nothing says Home Alone, Wayne's World and Addams Family like jumping on and over things and boss battles).

There was also no internet, so if you couldn't get past a point in a game, that's it. You had to have won the magazine lottery and just so happened to own a magazine that just so happened to have a level select or infinite lives cheat for that game. Now you can Google all the cheats or watch the rest on YouTube. Getting stuck is pretty hard these days though. Also we only had lives and continues, so you had to replay the whole game if one jump was troublesome, and by the point you got back to it you won't remember the specifics and die all over again. Not fun.

Games were so short back then. I remember one game I bought recently that I finished in 12 minutes. Games now are bigger, even the 'short' ones.

They were one-dimensional too mostly. There's so much variety now, whereas you can reel off a list of platformery games where you kick and punch just the same as the others.

We also YEARNED for some magical multiplayer where us single kids could play against real people. That was a pipe dream. Imagine being able to play 11 v 11 football matches where you play as ONE PLAYER. Never going to happen! Or a big world you can run around in with other people. Californication by RHCP looks like old games now, but back then it looked like what out-of-touch adults thought games looked like and was so unrealistic, technically impossible too.

But I do miss the excitement, awe and rarity of games and looking in a game shop. Getting a game for a birthday / Christmas was a life-altering moment. Now games are throwaway and valueless, and there's so many. But that's also good because now we never have to 'plough through' or 'stick with' a game that's only 6/10. It's just 8+/10 games from here on out.
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Ben878
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#4
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meh, I haven't got new release games for several years because I find it concerning entertainment content with the flashy shooters (especially so) and whatnot is more and more of a problem at making our minds less focused and able to concentrate on things, as well as potentially give people an even poorer consumerism sense
Last edited by Ben878; 6 days ago
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Prefect1992
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#5
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#5
(Original post by ozzyoscy)
It's nostalgia goggles. This complaint is made every year, every gen. There's battle royale games now, but go back some years and every game was a grey / brown cover shooter or FPS with a one-word title. Go back further to the SNES / MD and every game was a platformer regardless of context (especially movie tie-ins - nothing says Home Alone, Wayne's World and Addams Family like jumping on and over things and boss battles).

There was also no internet, so if you couldn't get past a point in a game, that's it. You had to have won the magazine lottery and just so happened to own a magazine that just so happened to have a level select or infinite lives cheat for that game. Now you can Google all the cheats or watch the rest on YouTube. Getting stuck is pretty hard these days though. Also we only had lives and continues, so you had to replay the whole game if one jump was troublesome, and by the point you got back to it you won't remember the specifics and die all over again. Not fun.

Games were so short back then. I remember one game I bought recently that I finished in 12 minutes. Games now are bigger, even the 'short' ones.

They were one-dimensional too mostly. There's so much variety now, whereas you can reel off a list of platformery games where you kick and punch just the same as the others.

We also YEARNED for some magical multiplayer where us single kids could play against real people. That was a pipe dream. Imagine being able to play 11 v 11 football matches where you play as ONE PLAYER. Never going to happen! Or a big world you can run around in with other people. Californication by RHCP looks like old games now, but back then it looked like what out-of-touch adults thought games looked like and was so unrealistic, technically impossible too.

But I do miss the excitement, awe and rarity of games and looking in a game shop. Getting a game for a birthday / Christmas was a life-altering moment. Now games are throwaway and valueless, and there's so many. But that's also good because now we never have to 'plough through' or 'stick with' a game that's only 6/10. It's just 8+/10 games from here on out.
Same here, games are so easily accessible now. I bought an xbox 360 recently and was able to get virtually every title I wanted in minutes.
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Kallisto
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#6
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The games changed and aren't the same anylonger. In the old days the games more creative and subtle in gameplay. And I miss this times. The games are too similar nowadays.
Last edited by Kallisto; 5 days ago
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ANM775
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#7
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(Original post by Prefect1992)
Just a slight rant, not sure if nostalgia is affecting my perception of new titles but, imo, all new titles seem "sameish" in the sense that they all have the same features, gameplay dynamics etc. For example Call of duty warzone and fortnite. I feel like games are being ruined by loot boxes and general greed. Back in the day you'd have DLC's but they weren't that expensive plus you couldn't buy game ruining/ OP items everything was generally balanced out.
around 2005ish a lot of online multiplayer games started switching to the pay to win model ...where instead of skill/dedication deciding who gets ahead, it was now who was willing to spend the most money on bonus items/dlc that gave you an edge.

i remember at the time I was into Ogame, and Gameforge decided to introduce this model and it really spoiled the game imo.....
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Kallisto
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#8
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(Original post by TurtlePowerXII)
Games are being ruined by being battle royale
There are so many of them. That is what meant when I said that the games are to similiar by now.
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V℮rsions
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#9
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Back in the day man you had a £1.50 DLC to reskin the dog to a wolf in CoD Ghosts, now you got DLC's which unlock 90% of the game lmaooo
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Prefect1992
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#10
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(Original post by Kallisto)
The games changed and aren't the same anylonger. In the old days the games more creative and subtle in gameplay. And I miss this times. The games are to similar nowadays.
Agreed! I miss the old days when games had "carefree" multiplayer modes where you didn't have to grind to afford basic stuff or buy in game currency/ items look at GTA IV vs Gta V for example.....
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Prefect1992
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#11
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(Original post by V℮rsions)
Back in the day man you had a £1.50 DLC to reskin the dog to a wolf in CoD Ghosts, now you got DLC's which unlock 90% of the game lmaooo
That was when all this micro transaction nonsense really took off, I remember playing WAW and MW2 back in the day. Imo games now are designed to squeeze the most of out of players, look at fallout shelter and 76 for example. Back in the day you could buy the base game and have hours of fun without buying the DLCs/ in game items...........
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doubleGs
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#12
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#12
https://www.youtube.com/watch?v=gOovr8C_P6U
Leaving this here
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DR.DOOM
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#13
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This is a constant arguement on all gaming forums everywhere. I recommend you watch this video posted by @doubleGs as EmpLemon goes into great detail on what is going wrong with gaming, and you should also watch his other videos on media forms in general, especially his latest one (Homer Simpson vs Frank Grimes) and his one on Spongebob. These videos are slighlty interconnected as they go into sociological issues as well as the quality of products that are sold today.
In my opinion, gaming has been on a decline ever since the rise of *****y free to play games like CS GO and Fornite which are essentially the video game equivalent of a casino. Both casinos and low quality video games attract the "masses", its just recent video games have attracted more masses than usual because now everyone is playing amongus or fortnite or whatever. When the masses flock to this content, the quality declines as it becomes a cash cow, the owners are only concerend over how much money they can make from the masses as a result. Eventually, this cash cow will die out. This is basic boom-and-bust theory from economics and it always happens in all forms of media.

In recent times, not just gaming is bad, but film is bad as well. Recently, Martin Scorcese said that new movies are "roller coaster rides" and what do roller coaster rides do? attract the masses and tourists. The main reason why the quality is in decline is because technology has made it easier to create a product or service. Now this is amazing if you're an entrepreneur who has time and money, you could easily make the next big amongus and rake in a ton of cash.

However, for enthusiasts like you and me who want a high quality amazing game like Bloodborne, we just need to find the games made by the right developers. Rule no 1 in gaming is to never trust a trashy company like electronic arts (which consumers hate more than the trump organisation in America, so Electronic Arts is worse than a dumb president). This may be hard but you will find something good if you look in the right area, especially if you're a PC Gamer.
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Kallisto
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#14
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#14
(Original post by Prefect1992)
Agreed! I miss the old days when games had "carefree" multiplayer modes where you didn't have to grind to afford basic stuff or buy in game currency/ items look at GTA IV vs Gta V for example.....
I rather think of masterpieces of old console games, as in Terranigma for SNES. A subtle plot with a magic touch. And with amazing soundtracks. Same goes approximately for Illusion of Time (although Terranigma is better).
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Gordon_D
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#15
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#15
I started with a Sega MasterSystem 2 with Alex Kidd in Miracle World built in, and remember being bowled over by the graphics in EA Hockey when I upgraded to a Mega Drive... gaming HAS changed!

Game developers have always settled on certain mechanics and techniques that work for others, and stuck with them until the next one comes along.
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ozzyoscy
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#16
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(Original post by Gordon_D)
Game developers have always settled on certain mechanics and techniques that work for others, and stuck with them until the next one comes along.
Yes, I got sick of how space games all had trading or made it the main part just because of Elite starting it all.
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elliehoward
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#17
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#17
I miss modern warfare 2 and my Xbox 360
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4Skin
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#18
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#18
There hasn't been much interesting over the past couple of years (excepting Witcher 3, KKD, Worms WMD and Ghostrunner). Almost every time I buy a game now I find myself asking the question 'but is this fun?', end up turning it off, never touching it again and playing Crazy Taxi.

Saying that I've recently been emulating games from the Sega Saturn that I used to love and most of them are complete crap.
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Prefect1992
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#19
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#19
(Original post by 4Skin)
There hasn't been much interesting over the past couple of years (excepting Witcher 3, KKD, Worms WMD and Ghostrunner). Almost every time I buy a game now I find myself asking the question 'but is this fun?', end up turning it off, never touching it again and playing Crazy Taxi.

Saying that I've recently been emulating games from the Sega Saturn that I used to love and most of them are complete crap.
I bought myself a 360 and have been buying older titles. The newer stuff just doesn't appeal to me! It just seems like new games are packed to the rafters with microtransactions which imo is not how games should be.
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