The Student Room Group

Want to pursue a career in concept art for games - what path to take?

First time making my own thread here so please bear with me :P

Tried to word this as concisely as I could but it turned out long so if you want to see my main questions skip to the end.

Currently in Year 12 and therefore looking around at what options I have after sixth form - leaning very heavily towards university, but the prospects of some very cool looking art schools abroad have also caught my attention...
Like the title of the thread says, I want to work as an artist in the games industry. My long-term goal is to become a concept artist (preferably in games).

Having done some research, I understand that it is very rare for fresh graduates to immediately be considered as concept artists because this is a very important role in the production pipeline. It appears to be a much more competitive position to attain because of this (only a small number are needed in comparison to modellers etc.). As such, it is preferable to "work your way up" in order for the place you are working at to build trust and confidence in your skill before they potentially promote you to this role.

Since this is the case, I have thought that perhaps studying a Game Art course in the UK would be better. The universities I have considered so far which have these courses, and probably will stick with, are (in no particular order):

De Montfort University

University of Hertfordshire

Norwich University of the Arts

Teesside University

University of Huddersfield


Any other recommendations are welcomed but I was really impressed by the work coming out from all these places. I also have confidence in their accreditations (Screenskills/Rookies etc.) and generally, the teaching seems very good.

It was actually doing some digging on The Rookies website alongside some prior knowledge I had from following various concept artists that I came across the art schools abroad that I mentioned caught my attention - to name a couple, FZD in Singapore and New3dge in Paris. Both these places produce amazing works from students and are also quite reputable internationally from my understanding (the former being founded by a well-known concept artist of the industry after all, though I am aware Herts has been quite successful in recent Rookies rankings of last year too!). Having spoken to my parents about my interest they have told me that if I chose to go somewhere abroad they would not mind funding it (as long as it's not somewhere super expensive like perhaps the US).

I will make it clear here that I am currently leaning a lot more towards staying in the UK! I don't know if going abroad for 1 or 2 years (since these are diplomas rather than degrees) and living by myself is something I'm ready to jump into after I've just finished sixth form. It would obviously be more difficult to visit my friends and family and although I would probably make new friends and culturally enrich myself I'm not sure I'm so willing to at this point in my life. Maybe later on. If I stay here for uni (which I probably will) I do intend on doing some sort of work placement/year abroad, but I'd have settled in a little more into... life, so I wouldn't be so worried, I'd like to think.

On top of that, as if the courses here weren't tough enough to get on already, it seems as if the places abroad are even tougher. I believe New3dge only takes in 20 students per year on their international concept art course, and I'm not sure about FZD but it is a very tough and intensive one-year course so I imagine it's somewhat similar (though they have three intakes a year rather than one). I think it may be a bit too ambitious to be looking at these places right now; I cannot be certain I'm guaranteed a place here, let alone at those places. Are those schools perhaps something to consider after uni? Though would there be any point after having done so much studying already? Also, I'm really interested in the uni experience, and I'd miss out on that, even though going to a school all about art sounds like a lot of fun (though potentially stressful... the places I mentioned have many hours of work daily! It'd feel very reminiscent of my current school days.).

Putting aside the actual hurdle of getting into the places I apply for, I'm not sure which courses would actually be more favourable in terms of getting a job. The Game Art courses I feel would be more beneficial in teaching me specifically about work in games (obviously) and allow me to develop a wider range of skills regarding the game production pipeline. It is not as if schools abroad do not touch on skills such as modelling and animation, since these are things a concept artist should have some knowledge of too, but it certainly feels there is more of an emphasis on the concept art side of things (given the names of the courses compared to the ones here) whereas Game Art might give a fair share of everything. However, the concept art places abroad seem to have just as good employability rates at very big names after their courses as the courses here (which also have people going onto big names), although I assume those might not necessarily be concept art jobs initially.
Also, I am aware there are concept art courses here. However from what I have seen these courses tend to be mixed with comic art studies, which I admittedly have little interest in. These courses also seem to be more recent, so they have less... of a record, or history if that makes sense. Not that that makes them bad courses but I would trust the Game Art courses that have been around for longer more.

TL, DR; I suppose my main questions are

I want to be a concept artist in games in the distant future. Should I study a concept art course or a game art course? Which is more likely to get me a job afterwards and why?

Continuing on from this, dedicated art school or university?

More generally, is it a good idea to study abroad or should I stay in the UK? Is it worth the extra costs?



If you read all of my rambles, thank you for your time! Any answers you may have for me are much appreciated :smile:

Reply 1

Heyy I'm an art student, don't know much about concept/game art degrees and unis but I can just share my thoughts!

1. As for the actual degree I'm not sure it matters that specifically, I think any degree in digital art (like animation, graphics etc) would be useful, so if it's between concept and game art courses I don't think employers will be super picky about that. However I feel like game art would be a more transferable course and might be more likely to get you into the industry in a variety of jobs that you can move up from, not just concept design, but that probably depends a lot on the course. Maybe look at the course details and modules for the unis you're looking at and see which one appeals to you.

2. I would personally go to a university that has a good reputation for art, or just a good reputation in general. A lot of unis have great art courses anyway so it doesn't have to be specifically an art uni but if you're interested in being in a creative environment then an art uni would give you that. Generally employers will care about your portfolio more than the uni you went to so just find a uni that you vibe with, where you like the course, and where you can see yourself attending for 3 years.

3. Personally I don't think studying abroad will give you that much of an advantage unless you're going because the industry is good there or the course offers something different. If you really want to go abroad then that would be awesome but if the only reason is to get an advantage then maybe not. There are probably courses in the UK that do placement years abroad. I think having work experience during your degree would give you a far greater advantage but that's just my opinion. I would just look for unis with good connections and opportunities for professional growth.

And don't forget that it's important you enjoy it otherwise you might not make it to the end! Definitely look at the advantages and disadvantages of all your options but go for what feels right! Hope that helps and good luck! :biggrin:
Original post
by omaiie
First time making my own thread here so please bear with me :P
Tried to word this as concisely as I could but it turned out long so if you want to see my main questions skip to the end.
Currently in Year 12 and therefore looking around at what options I have after sixth form - leaning very heavily towards university, but the prospects of some very cool looking art schools abroad have also caught my attention...
Like the title of the thread says, I want to work as an artist in the games industry. My long-term goal is to become a concept artist (preferably in games).
Having done some research, I understand that it is very rare for fresh graduates to immediately be considered as concept artists because this is a very important role in the production pipeline. It appears to be a much more competitive position to attain because of this (only a small number are needed in comparison to modellers etc.). As such, it is preferable to "work your way up" in order for the place you are working at to build trust and confidence in your skill before they potentially promote you to this role.
Since this is the case, I have thought that perhaps studying a Game Art course in the UK would be better. The universities I have considered so far which have these courses, and probably will stick with, are (in no particular order):

De Montfort University

University of Hertfordshire

Norwich University of the Arts

Teesside University

University of Huddersfield


Any other recommendations are welcomed but I was really impressed by the work coming out from all these places. I also have confidence in their accreditations (Screenskills/Rookies etc.) and generally, the teaching seems very good.
It was actually doing some digging on The Rookies website alongside some prior knowledge I had from following various concept artists that I came across the art schools abroad that I mentioned caught my attention - to name a couple, FZD in Singapore and New3dge in Paris. Both these places produce amazing works from students and are also quite reputable internationally from my understanding (the former being founded by a well-known concept artist of the industry after all, though I am aware Herts has been quite successful in recent Rookies rankings of last year too!). Having spoken to my parents about my interest they have told me that if I chose to go somewhere abroad they would not mind funding it (as long as it's not somewhere super expensive like perhaps the US).
I will make it clear here that I am currently leaning a lot more towards staying in the UK! I don't know if going abroad for 1 or 2 years (since these are diplomas rather than degrees) and living by myself is something I'm ready to jump into after I've just finished sixth form. It would obviously be more difficult to visit my friends and family and although I would probably make new friends and culturally enrich myself I'm not sure I'm so willing to at this point in my life. Maybe later on. If I stay here for uni (which I probably will) I do intend on doing some sort of work placement/year abroad, but I'd have settled in a little more into... life, so I wouldn't be so worried, I'd like to think.
On top of that, as if the courses here weren't tough enough to get on already, it seems as if the places abroad are even tougher. I believe New3dge only takes in 20 students per year on their international concept art course, and I'm not sure about FZD but it is a very tough and intensive one-year course so I imagine it's somewhat similar (though they have three intakes a year rather than one). I think it may be a bit too ambitious to be looking at these places right now; I cannot be certain I'm guaranteed a place here, let alone at those places. Are those schools perhaps something to consider after uni? Though would there be any point after having done so much studying already? Also, I'm really interested in the uni experience, and I'd miss out on that, even though going to a school all about art sounds like a lot of fun (though potentially stressful... the places I mentioned have many hours of work daily! It'd feel very reminiscent of my current school days.).
Putting aside the actual hurdle of getting into the places I apply for, I'm not sure which courses would actually be more favourable in terms of getting a job. The Game Art courses I feel would be more beneficial in teaching me specifically about work in games (obviously) and allow me to develop a wider range of skills regarding the game production pipeline. It is not as if schools abroad do not touch on skills such as modelling and animation, since these are things a concept artist should have some knowledge of too, but it certainly feels there is more of an emphasis on the concept art side of things (given the names of the courses compared to the ones here) whereas Game Art might give a fair share of everything. However, the concept art places abroad seem to have just as good employability rates at very big names after their courses as the courses here (which also have people going onto big names), although I assume those might not necessarily be concept art jobs initially.
Also, I am aware there are concept art courses here. However from what I have seen these courses tend to be mixed with comic art studies, which I admittedly have little interest in. These courses also seem to be more recent, so they have less... of a record, or history if that makes sense. Not that that makes them bad courses but I would trust the Game Art courses that have been around for longer more.
TL, DR; I suppose my main questions are

I want to be a concept artist in games in the distant future. Should I study a concept art course or a game art course? Which is more likely to get me a job afterwards and why?

Continuing on from this, dedicated art school or university?

More generally, is it a good idea to study abroad or should I stay in the UK? Is it worth the extra costs?


If you read all of my rambles, thank you for your time! Any answers you may have for me are much appreciated :smile:

Hi there! 👋

I am mehdi, a DMU representative and current third-year student. It’s great to see how much thought and research you’ve already put into your future that level of curiosity and reflection will serve you well, whichever path you choose!

At De Montfort University (DMU), our Game Art BA (Hons) is designed specifically to help students develop the skills needed to work in the games industry, including concept art, environment art, character art, 3D modelling, and more. Many of our graduates have gone on to work at major studios in a variety of art-related roles, and several have progressed into concept art positions once they’ve built up their professional experience.

To answer your main questions:
Game Art vs Concept Art courses If your long-term goal is to become a concept artist, a Game Art degree can be an excellent foundation. It gives you a broad understanding of the entire production pipeline and helps you develop key technical and artistic skills that studios value. Employers often prefer candidates who understand how their concept work fits into the wider development process. You can then choose to specialise further in concept art later in your degree or after graduation through your portfolio.

Art school vs University Dedicated art schools can provide intense, focused training but universities like DMU offer a balance between creative and professional development, with access to facilities, placement opportunities, and a wider student experience. You’ll also graduate with a recognised degree, which can open up further opportunities both in the UK and abroad.

tudying abroad Studying abroad can be an amazing experience, but it’s also a big step. Since you mentioned you’d like to settle into university life first, staying in the UK for your undergraduate degree (and perhaps going abroad later for a short course or placement year) sounds like a sensible plan. Many DMU students take part in international opportunities through DMU Global, which lets you gain global experience without committing to a full degree overseas.

If you’re impressed by what you’ve seen from DMU’s Game Art course, we’d definitely recommend coming to one of our Open Days to meet the academics and current students you can see the facilities, talk about your goals, and get advice on building your portfolio for application.
Access, https://www.dmu.ac.uk/study/undergraduate-study/open-days/open-days.aspx

You can find more details about the course here: https://www.dmu.ac.uk/study/courses/undergraduate-courses/game-art-ba-degree/game-art-ba-degree.aspx.

Best wishes,
Elmehdi, DMU representative
Edit - disregard - this thread is 4 years old and was bumped.



Hello, I'm a Game Art graduate and currently work full time in the UK games industry. I landed an internship and have worked my way to permanent work at a AAA company.

You've done some amazing research, and I really want to answer you as thoroughly as possible - with that in mind, apologies for the wall of text!

Original post
by omaiie
Having done some research, I understand that it is very rare for fresh graduates to immediately be considered as concept artists because this is a very important role in the production pipeline. It appears to be a much more competitive position to attain because of this (only a small number are needed in comparison to modellers etc.)


Absolutely true. It's difficult even for modellers to get entry-level work! Concept art also tends to be short-term contract and freelance work, due to the nature of it only being needed for the start of production - there are only a handful of full-time concept artists in the country.

Original post
by omaiie
De Montfort University

University of Hertfordshire

Norwich University of the Arts

Teesside University

University of Huddersfield


These are some solid picks. I went to DMU and can vouch for the quality of their course. Herts, Norwich, Teesside are all solid picks too. I can't speak to Huddersfield but a cursory look at it online, it seems maybe just OK - very few examples of student work and limited teaching of fundamental skills. Screenskills and Rookies are definitely a good place to start but I think TIGA is the best accreditation a games course can have, as these are independently verified by people who work specifically in the games industry and/or in games education's development. I can also suggest you consider Staffordshire (Games Art) and Abertay (Computer Arts).

In terms of going abroad - there's definitely some great courses in Europe as you've said but I don't believe it's a necessity to succeed - you will just need to be incredibly independently motivated. It's expected that in order to meet standards for the highly competitive entry level roles that you are going above and beyond the expectations of your course. Doing well at university alone won't be enough - you will need to do extra projects, independent learning, skills-building. Alongside learning to write a good CV and cover letter and applying a lot, for a long time, with a lot of resilience to rejection. It is common to apply to 50 places before landing your first interview. I think you're right to focus on learning some 3D as well as 2D as it gives you more skills ("tools on your belt") and these days Concept artists are generally expected to be as skilled at modelling as a 3D artist too - it's necessary to be able to produce the work at the pace it's needed.

Original post
by omaiie
However from what I have seen these courses tend to be mixed with comic art studies, which I admittedly have little interest in. These courses also seem to be more recent, so they have less... of a record, or history if that makes sense. Not that that makes them bad courses but I would trust the Game Art courses that have been around for longer more.


I completely agree. They also regularly teach very limited 3D or none at all, which is industry standard. And regularly do not touch on freelancing skills/finance management, which is also essential when the majority of the work is in short-term contracts. Not to mention "comic art" is hardly an industry in the UK at all - it's just self-publishing mostly.

Original post
by omaiie
I want to be a concept artist in games in the distant future. Should I study a concept art course or a game art course? Which is more likely to get me a job afterwards and why?

Continuing on from this, dedicated art school or university?

More generally, is it a good idea to study abroad or should I stay in the UK? Is it worth the extra costs?


Game Art will give you more skills to be able to have a higher chance at the very limited number of entry-level art roles in games in the country. It increases your odds, and the odds are already stacked against you.

I don't know a huge amount about studying abroad, but I don't believe it's necessary to succeed, and likely not worth the significant additional costs.
(edited 3 weeks ago)

How The Student Room is moderated

To keep The Student Room safe for everyone, we moderate posts that are added to the site.