Does anyone know anything about doing an EPQ in game design?Watch this thread
Firstly, do I need to actually create a prototype of the game, or is a thorough and detailed description/presentation with art a good enough final product?
Would commissioned art - even involving working closely with the artist to create a concept - be permitted?
If I were to delve into prototyping the game, what tools could I use as someone who has only had Scratch, Computer Science GCSE and making "Asteroids" on "Gamemaker" as coding experience?
Lastly, if my friend, doesn't want to do an EPQ with me and commissioned art is not allowed, is it still worth doing with the final product simply being a written game concept?
Sorry about all the reading but if anyone has any answers to any of these questions I would be immensely grateful.