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Best unis for game design and animation?

Can anyone give any insights into both the industry prospects and the best unis/ colleges reputationally- and equally any to avoid.

Has anyone joined on a foundation degree with no previous experience/ portfolio? There are no local colleges which do game design to get initial software experience and build a specific portfolio.
Reply 1
Hello it's me again (I have search criteria saved for games-related threads....)

My university picks were DMU, Norwich, Falmouth, Abertay and UCA Farnham. Of those I attended interviews for DMU, Farnham and Falmouth, received offers from those 3 plus Abertay and withdrew from Norwich (Received offers from the others at that point and Norwich was bottom of my list). All of these were for Games Art/Computer Arts courses.

Other universities that have good success rates: Staffordshire, Bournemouth. I think if I had my time again I would've applied to both of these over Norwich and Farnham... but that's just me.

I also went to open days for Teesside and Hertfordshire but decided against applying to both. Teesside had fairly poor facilities and unenthusiastic teaching staff when I visited and Hertfordshire was more of an animation course than a Game Art course - but that might appeal to you.

Also worth knowing I applied to Uni and attended open days in 2019 and started at DMU in Sept 2020. Bad year to go to university. But it means all of my experiences with these universities is now ~4/5 years old and they may have had course changes/facilities changes since.

What I actually did was go to DMU - it was midlands, relatively cheap to live, the course was good & has good history. It's one of the longer-running Game Art courses, it has had grads since '08 or so.
The best collection of DMU Game Art student work: https://www.artstation.com/gameartdmu - this also lets you look through the profiles of people who made these student projects... so you can check out who's now in industry :smile:
Original post by saju21
Can anyone give any insights into both the industry prospects and the best unis/ colleges reputationally- and equally any to avoid.
Has anyone joined on a foundation degree with no previous experience/ portfolio? There are no local colleges which do game design to get initial software experience and build a specific portfolio.

Hello saju21,

At Bournemouth University, we offer four courses that hopefully fit what you are describing. Follow the list, we only offer one course which requires a portfolio for first year entry (no portfolio requirement for foundation year entry).

See below for the course pages and entry requirements:
Games Software Engineering; 120 - 128 UCAS tariff points, no subject & portfolio requirements

Foundation year; 48 - 72 UCAS points, no GCSE requirements

Games Design; 102 - 118 UCAS tariff points, no subject & portfolio requirements

Foundation year; 48 - 72 UCAS points, no GCSE requirements

Games Programming; 120 - 128 UCAS tariff points, no subject & portfolio requirements

Foundation year; 48 - 72 UCAS points, no GCSE requirements

Computer Animation & Visual Effects; 112 - 128 UCAS tariff points, no subject requirements, portfolio required

Foundation year; 48 - 72 UCAS points, no GCSE & portfolio requirements

Alternatively, we also offer 8 different courses within the "Computing & Informatics" department however, they are more technical than artsy. Feel free to take a look at the department courses if you are interested: Computing & Informatics Department

I hope this helps breakdown our requirements and help you understand how universities might break it down equally.
If you have any other questions I look forward to helping answer some more 😁

Li - BU Student Rep
(edited 1 month ago)
Reply 3
Original post by BU Student Rep
Hello saju21,
At Bournemouth University, we offer four courses that hopefully fit what you are describing. Follow the list, we only offer one course which requires a portfolio for first year entry (no portfolio requirement for foundation year entry).
See below for the course pages and entry requirements:

Games Software Engineering; 120 - 128 UCAS tariff points, no subject & portfolio requirements

Foundation year; 48 - 72 UCAS points, no GCSE requirements

Games Design; 102 - 118 UCAS tariff points, no subject & portfolio requirements

Foundation year; 48 - 72 UCAS points, no GCSE requirements

Games Programming; 120 - 128 UCAS tariff points, no subject & portfolio requirements

Foundation year; 48 - 72 UCAS points, no GCSE requirements

Computer Animation & Visual Effects; 112 - 128 UCAS tariff points, no subject requirements, portfolio required

Foundation year; 48 - 72 UCAS points, no GCSE & portfolio requirements

Alternatively, we also offer 8 different courses within the "Computing & Informatics" department however, they are more technical than artsy. Feel free to take a look at the department courses if you are interested: Computing & Informatics Department
I hope this helps breakdown our requirements and help you understand how universities might break it down equally.
If you have any other questions I look forward to helping answer some more 😁
Li - BU Student Rep


Thank you
Reply 4
Original post by aspalax
Hello it's me again (I have search criteria saved for games-related threads....)
My university picks were DMU, Norwich, Falmouth, Abertay and UCA Farnham. Of those I attended interviews for DMU, Farnham and Falmouth, received offers from those 3 plus Abertay and withdrew from Norwich (Received offers from the others at that point and Norwich was bottom of my list). All of these were for Games Art/Computer Arts courses.
Other universities that have good success rates: Staffordshire, Bournemouth. I think if I had my time again I would've applied to both of these over Norwich and Farnham... but that's just me.
I also went to open days for Teesside and Hertfordshire but decided against applying to both. Teesside had fairly poor facilities and unenthusiastic teaching staff when I visited and Hertfordshire was more of an animation course than a Game Art course - but that might appeal to you.
Also worth knowing I applied to Uni and attended open days in 2019 and started at DMU in Sept 2020. Bad year to go to university. But it means all of my experiences with these universities is now ~4/5 years old and they may have had course changes/facilities changes since.
What I actually did was go to DMU - it was midlands, relatively cheap to live, the course was good & has good history. It's one of the longer-running Game Art courses, it has had grads since '08 or so.
The best collection of DMU Game Art student work: https://www.artstation.com/gameartdmu - this also lets you look through the profiles of people who made these student projects... so you can check out who's now in industry :smile:


Fantastic - saved me weeks of my life in the google rabbit hole!
Reply 5
Original post by saju21
Can anyone give any insights into both the industry prospects and the best unis/ colleges reputationally- and equally any to avoid.
Has anyone joined on a foundation degree with no previous experience/ portfolio? There are no local colleges which do game design to get initial software experience and build a specific portfolio.

Some friends went to Teeside in the 2000s and really enjoyed it but came out with no jobs for them but their very few exceptionally talent colleagues did get work (these people were the borderline genius talents and it was clear they could be successful). Their problem was the catch 22 of needing a credit to get a job but couldnt get a credit without already having a job.

Not sure if that is still a thing but in my pessimistic view, unless your already producing content and can do so well and on your own volition then probably look deeper into skills matching and see what nuanced roles their might be outside of the obvious (I.e. office management, project management). Check out Arx Technica for their excellent videos on how games were made and see if you can work out the traits that you have which these people exhibit in the videos and develop the weaker ones and hone your strengths.

I used to flat share with a guy who was a programmer on the early Champ/Football Managers and the only time I ever saw him was on the few occasions where he was lying drunk at the top of the stairs having been unable to make it to his room - why is this important? Well it’s a snapshot of reality for some games makers. Heavy workloads and self medication.
Original post by saju21
Can anyone give any insights into both the industry prospects and the best unis/ colleges reputationally- and equally any to avoid.
Has anyone joined on a foundation degree with no previous experience/ portfolio? There are no local colleges which do game design to get initial software experience and build a specific portfolio.

Hi @saju21

I am glad I have found this thread as Kingston is 2nd in London for Animation and Game Design. And no.1 in London and top 5 in the UK for Graphic Design.

We have two courses here that may interest you. Firstly Game development and then Illustration Animation.

From both of these courses students have gone on to work for brands like Sony, Netflix and Google. On the Game Development course Kingston is an educational partner of Sony through PlayStation First and you will be able to develop games for the PlayStation 5.

Another thing that is great about these courses is the equipment and facilities. There are lots of labs and studios that I would really recommend you coming and seeing for yourself, if you can, at an open day. Our next open day is Saturday 21st September, and there are more throughout the year just keep an eye on the website.

Here are the links to the website pages for the two courses:
Game Development BSc (Hons) - Undergraduate degree course - Kingston University London
Illustration Animation BA (Hons) - Undergraduate degree course - Kingston University London


When it comes to a foundation degree I know that at the local college I did mine at they accepted students on with no previous experience in art, however they did require to see three pieces of work like a mini portfolio. So I would recommend starting to think about creating a portfolio of maybe sketches or digital work so you can be prepared if you want to apply for foundation courses.

You could always contact the admissions offices of universities to find out if you could apply. Our contact details are:
Student recruitment team - [email protected]
Admissions enquire - https://www.kingston.ac.uk/enquire/undergraduate-ksa/
Admissions Contact - https://www.kingston.ac.uk/contact-us/#blockid22719

I hope this helps and feel free to ask any questions :smile:
-Grace (Kingston Rep)
I’m surprised no one has mentioned Glasgow Caledonian Uni yet? They have a animation course :smile:

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