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Civilization IV watch

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    So I'm a good few years behind here but I decided that I needed a game to get addicted to over the summer

    BUT having never played any of the Civilization games before, I'm struggling a bit to know how to get started and I'm not really sure if what I'm doing is right

    Would be really grateful to hear peoples suggestions as to how best to get started. I'm struggling with overcrowded cities and knowing what to build when
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    (Original post by will504)
    So I'm a good few years behind here but I decided that I needed a game to get addicted to over the summer

    BUT having never played any of the Civilization games before, I'm struggling a bit to know how to get started and I'm not really sure if what I'm doing is right

    Would be really grateful to hear peoples suggestions as to how best to get started. I'm struggling with overcrowded cities and knowing what to build when
    http://www.civfanatics.com/
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    I haven't played civ4 in a while, as I mostly play civ3. First you should put the difficulty on chieftain. Try and found a religion and spread it throughout your cities with missionaries, then convert to monarchy (I believe is the civic that gives religious bonuses?).

    As for city improvements, the best for ground squares are hamlets (they eventually turn into towns). Windmills are best for mountain squares (unless there is a resource there, in which case a mine is best). If you are having problems with food in a city then build farms. Generally you want to aim mostly for money and production though.

    The first things in your city you need to build are production increasers. These are buildings such are forges, power plants etc. However, watch out for disease (the round green symbol).

    I would guess your overpopulated because your cities are too small, so they probably need more culture to expand. Try building religious buildings, and media outlets (music, film, libraries).

    If your on easy difficulty you don't really need to worry about military too much. As long as you accept open borders your allies will stay happy in most cases.
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    The crucial thing is to appreciate the mechanics of it. The most important thing is to be able to double-click on a city and understand the resource page. Each citizen eats two food per turn. Anything above that goes into your stockpile; obviously when its full you get another person. A hammer gives you 1 unit of production per turn, and a coin gives you 1gold per turn. Food is the most important early on.

    Clearly, how fast a city can grow depends on the food nearby; you get a big boost early game from farms, sheep and the like. Early on, you should micromanage your first couple of cities to ensure you are getting the most possible food so you can grow as fast as possible. Production/money come second until you have expanded to an optimum size for the early game - usually about 5/6 cities depending on map size.

    Obviously how valuable a worker is depends on what resources you have nearby, because workers boost the output of resources when they build on it. If you have multiple farms nearby, you should try to build a worker ASAP. When you are building a worker/settler, any excess food is converted into a production unit (a hammer) which goes towards that unit, rather than towards your stockpile. So building a worker/settler stops your settlement from growing. As a general rule, if you are growing fast grow your main settlement to 3 people then build a worker. If its growing slowly because you lack a food resource near your city, then grow to 2 people then build a worker.

    There are different strategies, but you generally want to rush 5/6 cities ASAP. After that, stop, because each city you build adds a greater maintenance cost which will stifle your gold and consequently your science output (science is based on gold).

    Its not worth having any unhappy people in your settlement. You can check why your people are unhappy by hovering the mouse over the happy face on the city management screen. For each city, you want the maximum size you can support before people start becoming unhappy. If people in a city are unhappy they won't work BUT they still eat food, so they are a waste: go to the city management screen, and manage it so you aren't making enough food. You then starve the settlement so it goes back to the max size it can support before unhappiness starts, and then try to keep it at that number. Make sure you leave a warrior on a settlement once it reaches 4/5 people; large cities get unhappy if there are no soldiers on it.

    And don't do a game on Quick mode or a duel size map: the game doesn't work properly on those settings, it designed for longer/larger games. Do it on at least normal.

    Whilst you learn, I strongly suggest you choose a civ with "Cultural" as one of its perks.
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    People have failed to mention the importance of city specialisation. GP Farms, Production cities, Commerce cities, Science-Commerce e.t.c. There's some good tutorials at that link I provided.
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    I hated how you could press Auto manage. I ended up doing that too much.
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    cheers all for the feedback

    I ended up just winging it a bit so hopefully I'll be able to take some of the advice from here and play the game a bit better!
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    TSR Summer PBEM, anyone? :p:
 
 
 
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