'Be the games industry .'
The video game Industry and the creation and distribution of video games have changed beyond all recognition in the past five years. No longer is the route to employment solely through the behemoths that publish AAA games, costing millions to make and bring to market. With the viability of game creation tools now available to all through free licences for Unity, Unreal and others, there has not been a time since the inception of bedroom coders over thirty years ago where it has been easier to get into the industry.
The degree is structured to offer two distinct, yet complimentary pathways – Games Art and Games Development – designed to maximise students' potential employability while allowing them to play to their strengths. It also allows for natural cross-fertilisation between the two, allowing students to build up mutual networks and awareness of each other's roles.
The Games Art pathway will focus on developing learner's digital and practical art skills for game design and development.
â€œThe past three years have been an absolute blast. I've gone from having a basic understanding of Game Design, to being a confident Games Programmer in such a short amount of time, with a strong understanding in Game Design theory, 3D Modelling, and Environment Design on top of all that!â€ Jake Willey, Alumni
â€œThe last three years have been exceptional. I have gained many skills that are required to enter the gaming industry. The help and guidance from the tutors has been vital to my development. Having the freedom to hone my skills as an artist in this industry has been very rewarding.â€ Alex Johnson, Alumni
The course runs over three years, structured into 120 credits per year.
The first year will give you all the basic knowledge required to start your journey into the visual side of the Games Industry, providing you with skills in 2D art, Level Design, Game Mechanics, Game Design, Character Design and GUI Design.
The second year allows you to build on these skills in group based work where you will start to create polished and finished games. Alongside this, you will create narrative experiences, 3D assets and levels to a highly polished degree and Character Animation whilst also gaining a deeper understanding of the theory behind fun and games.
The final year is where you bring all the skills you have learnt in your Final Major Project, creating a fully featured game in order to sell your skills to the wider gaming industry. There is also a dissertation to complete and you will also be tasked with creating yourself on online portfolio to show off the skills and work you have produced across the breadth of the course.
There are no exam papers or tests - work is graded through practical assignments such as making games and the creation of various types of visual assets.
Application deadline details:
Set for Year 1 for EU at £8,500
Set for Year 1 for Channel Islands at £8,500
Set for Year 1 for England at £8,500
Set for Year 1 for Northern Ireland at £8,500
Set for Year 1 for Scotland at £8,500
Set for Year 1 for Wales at £8,500
Set for Year 1 for International at £10,500
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