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BSc (Hons) Computer Games Development with Foundation Year (Sandwich including foundation year)

Liverpool John Moores University
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Course details
Course UCAS code: 2X31
Qualification type:
  • BSc (Hons), Sandwich Including Foundation Year , Duration: 5 Years
Course Summary:
On this course you will have direct access to experts in the field as well as state-of-the-art facilities at the University. About the Foundation Year The Foundation Year is ideal if you have the ability to study for a degree but don't have the qualifications to enter directly onto the Computer Games Development honours degree programme. Once you pass the Foundation Year you will progress directly onto the first year of the honours degree. If you are a full-time UK student, you will qualify for student financial support for the full duration of your course (subject to eligibility criteria). About the BSc (Hons) Computer Games Development degree Computer games development is a very technically demanding process and developers are required to possess a wide range of technical skills including computer programming, computer graphics and mathematics. In addition, they are also expected to have strong knowledge of gaming console and PC hardware architecture. This course will prepare you to be a computer game developer ready to work and succeed in this challenging and exciting industry.The topics typically covered in this course include: - C/C++ computer programming languages - Applied mathematics for game physics and computer graphics - Shader-based 3D graphics programming using industry standard API such as OpenGL and DirectX - Multi-platforms (PC and consoles) gameplay programming, including techniques such as game content pipelining, multi-threading, artificial intelligence, memory management and optimisation - Game design, level design, game production and digital game content production Our Games Technology Lab with its Sony PlayStation 3 and Microsoft Xbox 360 consoles, and industry standard software, together with excellent technical support, mean that you will get plenty of hands-on experience and extensive opportunities to build up a portfolio to show and impress prospective employers. The Department of Computer Science has strong links with many local, national and international games development companies, including SCEE, Atomicom, Lucid Games, Damibu, Setgo Games, Eutechnyx, and Jagex to name but a few. These employers work with us to ensure that the course is current and up-to-date, and that graduates are able to meet the demands of the games industry for skilled developers. Our strong links also mean that you will have plenty of options when you come to choose your work placement. Students have worked in game development companies in many cities, from Liverpool to Kontich in Belgium as well as Cheng-Du in China.
Modules:
Please see guidance on core and option modules for further information on what you will study. Level 3 •Mathematics •Introductory Foundation Physics •Algorithms, Programming and Computing •Engineering and Technology Practice •Information Systems Development Level 4 •Computer Programming •Computer Systems •Game Design •Applied Mathematics for Computer Graphics •Web Development •Professional Development •Data Modelling Level 5 •Data Structures and Algorithms •Computer Graphics Programming •Game Asset Creation •Software Engineering •Game Physics and AI Techniques for Games •Research Skills •Professional Issues Sandwich degree: •Year-long work placement Level 6 •Game Engine •Virtual and Augmented Reality •Rendering Techniques •Level Design and Production •Plus a large individual project Modules are designated as core or option in accordance with professional body requirements and internal Academic Framework review, so may be subject to change. Students will be required to undertake modules that the University designates as core and will have a choice of designated option modules. Additionally, option modules may be offered subject to meeting minimum student numbers. Please see the programme specification document for further details on this course.
Assessment Methods:
Assessment varies depending on the modules you choose. You will be assessed by a combination of coursework and exams plus an independent final year project which contributes substantially to your final mark. Your tutors will give prompt and constructive feedback via Canvas (our virtual learning environment), face-to-face or in writing. This will help you to identify your strengths as well as the areas where you may need to put in more work.
Application deadline details:

15 January

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You'll have such a gret time at John Moores, you won't want to leave! Liverpool is a fantastic city to live in, really vibrant and it really feels like being at the heart of something. The Raz (or The Blue Angel to the uninitiated) is a great club. There’s also amazing shops and cafes down Bold Street, and there are loads of interesting societies to keep you busy. The uni is incredibly supportive, with a responsive SU and fascinating tutors who are always ready to help out with your studies.

Provisional for Year 1 for EU at £9,250
Provisional for Year 1 for England at £9,250
Provisional for Year 1 for Northern Ireland at £9,250
Provisional for Year 1 for Scotland at £9,250
Provisional for Year 1 for Wales at £9,250
Provisional for Year 1 for International at £10,600
Faculty of Engineering and Technology:
Tel. 0151 231 2777
Email. [email protected]

 
Top TSR member reviews
  • haworth14's avatar by haworth14 on 24th January 2019
    It is a good university and tries hard to satisfy students but is not quite a Russell group uni
  • ZoeLT's avatar by ZoeLT on 24th January 2019
    I am so glad I picked this university to go to. If you pick the right accommodation, it is cheap but modern (Ablett House for 2nd and 3rd year or Glassworks for first year).
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