This cutting-edge course will give you the opportunity to study in a real-world live event venue, training with professionals and working with industry-standard hardware and software. By the end of the course you'll have gained the technical, organisational, creative and professional skills you need to work successfully within the technical events industry.
You'll learn a broad range of disciplines within the live and technical events sector including;
Lighting and stage design
Live sound reinforcement
Sound theory and acoustics
Equipment maintenance and repair
Visual effects and pyrotechnics
Live event planning
On this course, you'll have access to our brand new world class Contemporary Music & Events Hub that features;
A custom-built live production workshop
Digital and analogue live sound consoles
A large selection of microphones from leading manufacturers such as Shure, AKG, Neumann, Audio Technica
Extensive backline equipment including Gretsch and Yamaha drum kits, Vox, Fender and Marshall amplifiers
Lighting consoles and software from Avolites and MA
A range of intelligent and generic lighting fixtures from Chauvet
Chauvet LED video wall
Avid Pro Tools based live sound recording rigs
Introduction to Stage and Lighting Technology (40 Credit Points)
Stage lighting is one of the most fundamental technologies used in the industry to enhance audience experience and in supporting performance at live events. This module will introduce you to the application of a diverse range of technologies in use, as well as their underlying scientific principles. You'll study the use of general and intelligent lighting fixtures from manufacturers including Chauvet, whilst also developing a working knowledge of distribution, dimming and control network hardware.
Sound Technology and Practice for Live Events (40 Credit Points)
In this module, you'll develop your understanding of sound reinforcement through the study of the theoretical and practical aspects of sound technology. You'll study the physical properties of sound, investigating sound wave propagation (frequency, wavelength, and velocity), decibel calculations and their application in sound reinforcement, as well as important health & safety considerations.
Equipment, Maintenance and Repair (20 Credit Points)
An understanding of the principles of electrical systems is fundamental for anyone working in a technical role within the live events sector. This module aims to equip you with a range of practical skills for fault-finding, maintenance and repair of audio visual systems. You'll learn the fundamental principles of electronics, practical soldering techniques and investigate industry standards and practices.
Introduction to the Live Events Industry (20 Credit Points)
Working in the live events industry requires an awareness of the huge range of job roles and career paths, alongside an awareness of the historical, cultural and legislative changes that have shaped the live events sector. During this module, you'll be encouraged to carry out research in the industry, analysing current industry trends and legislation. You'll also develop your future employment prospects by engaging in real project briefs within the local live events industry.
Advanced Stage and Lighting Technology (40 Credit Points)
During this module, you'll examine the advanced functionality of lighting control systems and instruments. You'll develop a better understanding of the scientific principles behind lighting for live events and you'll put these skills into practice, creating the lighting package for a large UK festival.
Advanced Sound Technology and Practice for Live Events (40 Credit Points)
In this follow-on module, you'll increase your knowledge of sound theory and audio technology. You'll work with a range of mathematical data to study and evaluate acoustic properties in live venues, investigate loudspeaker designs and carry out sound measurements and calculations.
Visual Effects Production for Live Events (20 Credit Points)
During this part of the course, you'll learn about the key technologies associated with visual effects (VFX) in a live events context. Core areas of study include the design and implementation of VFX, such as projection mapping, LED video wall technology and live vision mixing and video manipulation. You'll also learn about the safety and use of pyrotechnics with real hands-on experience.
Industry Practice (20 Credit Points)
During this module you'll undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace. This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries.
Application deadline details:
Nottingham is an absolutely amazing town, with the best student club ever, the Ocean. You’ll never hear the Baywatch theme the same way again. There’s a really nice student vibe, a ‘friendly’ rivalry between Nottingham U, Batman’s house, and three pubs claiming to be the oldest pub in Britain (that serve cheap pints to boot). The library is also amazing, with loads of study space, and the SU threw loads of great events, and I joined a few fantastic societies that really helped me experience all the uni had to offer.
Set for Year 1 for EU at £9,250
Set for Year 1 for Channel Islands at £9,250
Set for Year 1 for England at £9,250
Set for Year 1 for Northern Ireland at £9,250
Set for Year 1 for Scotland at £9,250
Set for Year 1 for Wales at £9,250
Set for Year 1 for International at £13,900
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