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university of Hertfordshire 2D animation

Hello! May I ask what is it like studying in this course? Is it more focused on teamwork or individual project work? Can you tell me one bad thing and one good thing about the course?
I have already gone through the course details in University of Hertfordshire but I still want to see what student think. Thank you in advance and have a nice day!
Reply 1
Original post by iinkhat
Hi there Hillary!

I am currently in my second year studying 2D Animation & Character Design at the University of Hertfordshire, and I do really love it here.

The lecturers on the course are super friendly and lovely and are always there to help if you're struggling or want feedback on a project. I really feel like a lot of the lessons do a lot to teach you important design and animation skills. The 2D animation lessons I know for me personally have done absolutely bounds in helping me improve.

My rundown of how the year runs may be slightly different as of course it is altered each year, but if you have any further questions on how things work, the programme leader Martin I'm sure would be happy to answer.

Within your first year, the first semester is mostly the same across all four pathways (2D Animation, 3D Animation, Games Design and I believe now VFX has been changed to 2D Concept Art). You do character design work, environment work, life drawing, animation of course, but they also like to have the 2D students try out 3D and have you model some things. They do this because it's very common for 2D students to find out they actually enjoy 3D and switch over to the 3D Animation or Games pathways.

But, if 3D sounds like your idea of hell, after the first semester you don't have to do it anymore (provided that's still the same as my first year). Additionally, that module of the course (providing it is the same), is also graded alongside your 2D work. So, if you're worried that you may not pass or may not get a good grade from your 3D, your 2D is there to help give it a boost.

As a 2D student, I know 3D sounds terrifying (and it was for me), but the lecturers are there to help you through it! And it will really help your knowledge of 2D too, even if it doesn't seem that way.

Second year, the first semester is spent building up more of your 2D skills, leading up to your first animated short film in the second semester.

The course has a mixture between team-based projects and individual project work.

As for negatives, I did personally find in my first year that the amount of modules where you needed to do such vastly different things was really overwhelming for me, and I know other students. My first year was done online too (which hopefully yours won't be!!), so it could be harder to reach lecturers if you needed help with a simple question. It definitely felt like if you stopped running even for a minute, you'd be way behind with no chance of catching up without sacrificing quality.

However, I have heard from current first year students that this is a criticism that they heard and listened to from our year, and they've done the best they can to alter things to make it less overwhelming for upcoming students.

Herts does have more classes than many of the other animation courses in the UK, but it's purely because they are very focused on wanting students to achieve the very best they possibly can, and the students' work really do attest to that.

I think that no matter what way you slice it, you may get overwhelmed in first year due to the absolute different variety of the things you need to in what feels like such a short amount of time. But the lecturers are there to help, and despite what they may say, second year feels so much easier to handle in comparison to the first.

If you have any further questions, feel free to shoot me a message!

Thank you very much for the detailed reply! you help me very much honestly, I really appreciate you take your personal time just to help me!
Students outside, University of Hertfordshire
University of Hertfordshire
Hatfield
Visit website
Reply 2
Original post by iinkhat
Hi there Hillary!

I am currently in my second year studying 2D Animation & Character Design at the University of Hertfordshire, and I do really love it here.

The lecturers on the course are super friendly and lovely and are always there to help if you're struggling or want feedback on a project. I really feel like a lot of the lessons do a lot to teach you important design and animation skills. The 2D animation lessons I know for me personally have done absolutely bounds in helping me improve.

My rundown of how the year runs may be slightly different as of course it is altered each year, but if you have any further questions on how things work, the programme leader Martin I'm sure would be happy to answer.

Within your first year, the first semester is mostly the same across all four pathways (2D Animation, 3D Animation, Games Design and I believe now VFX has been changed to 2D Concept Art). You do character design work, environment work, life drawing, animation of course, but they also like to have the 2D students try out 3D and have you model some things. They do this because it's very common for 2D students to find out they actually enjoy 3D and switch over to the 3D Animation or Games pathways.

But, if 3D sounds like your idea of hell, after the first semester you don't have to do it anymore (provided that's still the same as my first year). Additionally, that module of the course (providing it is the same), is also graded alongside your 2D work. So, if you're worried that you may not pass or may not get a good grade from your 3D, your 2D is there to help give it a boost.

As a 2D student, I know 3D sounds terrifying (and it was for me), but the lecturers are there to help you through it! And it will really help your knowledge of 2D too, even if it doesn't seem that way.

Second year, the first semester is spent building up more of your 2D skills, leading up to your first animated short film in the second semester.

The course has a mixture between team-based projects and individual project work.

As for negatives, I did personally find in my first year that the amount of modules where you needed to do such vastly different things was really overwhelming for me, and I know other students. My first year was done online too (which hopefully yours won't be!!), so it could be harder to reach lecturers if you needed help with a simple question. It definitely felt like if you stopped running even for a minute, you'd be way behind with no chance of catching up without sacrificing quality.

However, I have heard from current first year students that this is a criticism that they heard and listened to from our year, and they've done the best they can to alter things to make it less overwhelming for upcoming students.

Herts does have more classes than many of the other animation courses in the UK, but it's purely because they are very focused on wanting students to achieve the very best they possibly can, and the students' work really do attest to that.

I think that no matter what way you slice it, you may get overwhelmed in first year due to the absolute different variety of the things you need to in what feels like such a short amount of time. But the lecturers are there to help, and despite what they may say, second year feels so much easier to handle in comparison to the first.

If you have any further questions, feel free to shoot me a message!

Good to meet a fellow student from UH...! Hiya!!
Original post by jkuban
Good to meet a fellow student from UH...! Hiya!!

Hello!!! :biggrin:
Reply 4
I up the recent reply but i strongly disagree with the lecturers being there for you, as i have experienced horrible confidence building to the 3D VFX course not just me but a considerable amount of students. Huge favoritism, with their lack of advanced knowledge in Comp,Simulations,Rigging,Texturing and lookdev. The students who succeed in this course with great portfolio are majority self learnt with little to no support from the lecturers, regarding 1st and 2nd year it has a decent flow of education but you can really sense that the lectureres are lacking advanced kowledge in the field, as the industry has moved on from what they used to know with the software. Though in contrary they have an amazing foundation to the decipline but lacks in the knowledge of the software, though its normal but when you're paying 9k a year and majority of the time the way they teach isnt industry standard but almost a DIY at home made. as we call it now a days they are
Original post by gintako
I up the recent reply but i strongly disagree with the lecturers being there for you, as i have experienced horrible confidence building to the 3D VFX course not just me but a considerable amount of students. Huge favoritism, with their lack of advanced knowledge in Comp,Simulations,Rigging,Texturing and lookdev. The students who succeed in this course with great portfolio are majority self learnt with little to no support from the lecturers, regarding 1st and 2nd year it has a decent flow of education but you can really sense that the lectureres are lacking advanced kowledge in the field, as the industry has moved on from what they used to know with the software. Though in contrary they have an amazing foundation to the decipline but lacks in the knowledge of the software, though its normal but when you're paying 9k a year and majority of the time the way they teach isnt industry standard but almost a DIY at home made. as we call it now a days they are


Hey, are you in the second year? Also do you feel that it is just on the 3D pathway people feel like this or other pathways?
I am considering between Herts and other unis, but was leaning towards Herts due to the fact I heard they help students try out the different softwares for 3D, VFX as well as 2D, as I am not sure which I want to specialise in yet, but are you saying Herts doesn't support enough with the 3D? Would you say it was still worth it to go to Herts as they give a foundation in these things?

Thank you, interested in your opinion and anyone else!

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