Daniel Goodbery and Martin Bowman are the animation course leaders and are both really great people, so easy to talk with.
Pill Vallentin is the 2D Animation leader, so I haven't had too many lessons with him but he's just a great guy.
Neil Gallagher is the games leader, teaches all 3D paths substance, zbrush and unreal in a series of lectures.
Mark Wallman is the VFX leader, everyone on a 3D path does a series of lectures with Mark to see if they would want to move to VFX.
Steve Hunt is the 3D Animation leader, you'll do a few 3D animation projects throughout the year if you're on a 3D path.
Lewis Guarniere teaches 3D modelling and will teach Maya and Mari in first year, great lecturer.
Frank Victoria teaches digital art and will teach Photoshop and be a part of various 2D focused projects like comics etc.
Hopefully I haven't missed any lecturers but if I have it's because I'm first year and on a 3D path way so I've just put down ones I've had loads of interactions with, but there are more great lecturers who teach the technical sides of things and teach essay writing etc. There are also guest lecturers that come in to teach and every week there is a speaker as some one has already said.
I'm only a first year currently so I can only tell you about first year topics, but you definitely interact with the tutors a lot. You have 24 hours of Lectures a week which slowly go down as you go towards the end of semesters and stop doing certain lessons so it's a lot of lecture time, you can also email lecturers at any time with most emailing back pretty quick and can even set up times when you can meet them to discuss your work. Hope this is helpful, it really is an amazing course. I'd never touched 3D work before and I've made some stuff I'm really proud of.