calculs an matrixes? could u like explain a lil ty xx
Differentiation
To differentiate, take all terms of an expression or equation, and multiply the coefficient of the term by the power, then decrease it by one. This tells you the rate of change of the function. If dy/dx is positive, the function is increasing. If dy/dx is negative, the function is decreasing.
Tangents and Normals
Tangents have the same gradient as the point on the function they are tangent to, whereas the gradient of normals is the negative reciprocal of the gradient of the point on the function they are normal to (or perpendicular to). The same can be done with circles if you work out the gradient of their radius (change in y/change in x).
Stationary Points
To find the stationary points of a curve, you need to look where dy/dx = 0. This will usually be a quadratic (factorise) or a cubic (factor theorem then factorise) will tell you the x values of the points where there is a stationary point. In order to find the y value, plug the value back into the original function, that’s the coordinate of the stationary point.
In order to find the nature of said stationary point, differentiate again (d^2y/dx^2). Then plug in the x value into that. If the value is negative, the point is a maximum, if the value is positive, the point is a minimum. If the value is zero it’s likely a point of inflection but I've been told to check the first derivative of points either side just to be sure, it works most of the time but just check in case.
To differentiate, take all terms of an expression or equation, and multiply the coefficient of the term by the power, then decrease it by one. This tells you the rate of change of the function. If dy/dx is positive, the function is increasing. If dy/dx is negative, the function is decreasing.
Tangents and Normals
Tangents have the same gradient as the point on the function they are tangent to, whereas the gradient of normals is the negative reciprocal of the gradient of the point on the function they are normal to (or perpendicular to). The same can be done with circles if you work out the gradient of their radius (change in y/change in x).
Stationary Points
To find the stationary points of a curve, you need to look where dy/dx = 0. This will usually be a quadratic (factorise) or a cubic (factor theorem then factorise) will tell you the x values of the points where there is a stationary point. In order to find the y value, plug the value back into the original function, that’s the coordinate of the stationary point.
In order to find the nature of said stationary point, differentiate again (d^2y/dx^2). Then plug in the x value into that. If the value is negative, the point is a maximum, if the value is positive, the point is a minimum. If the value is zero it’s likely a point of inflection but I've been told to check the first derivative of points either side just to be sure, it works most of the time but just check in case.
yeah no difference there between 5 and 6 markers, soo simple face it, u have an IQ of like 372393, okay? now sh and eat
based on the crappy online tests it’s about 140 but shush, and i can’t eat yet as it hasn’t been cooked but i’ll type the matrix rubbish out then (i don’t like them very much)