1) Nsc = Normal on stick by circle, Fcg = Friction on circle by ground, etc
Circle is in rotational equilibrium, so net torque = 0, so Fcs = Fcg ≡ F
Equilibrium where stick/circle meet: Nsc = Ncs ≡ N and Fcs = Fsc ≡ F
Note the diagram's kite split into 2 congruent triangles:
tan(@/2) = R/L => L = R/tan(@/2) = Rcos(@/2)/sin(@/2)
=> L = Rcos(@/2)/sin@/[2cos(@/2)]
=> L = 2R[cos(@/2)]^2/sin@
=> L = 2R[(1 + cos@)/2]/sin@
=> L = R(1 + cos@)/sin@
Take moments about P: L.Nsc = pLgcos@(L/2)
=> N = (L/2)pgcos@
=> N = Rpgcos@(1 + cos@)/(2sin@)
Sum circle's horiz forces: Fcs.cos@ + Fcg = Ncs.sin@
=> F(1 + cos@) = Nsin@
=> F = Nsin@/(1 + cos@)
=> F = [Rpgcos@(1 + cos@)/(2sin@)]sin@/(1 + cos@)
(1 + cos@)/sin@ cancels on top/bottom:
=>
Fcg = (Rpgcos@)/22) i) Fsc ≤ Usc.Nsc
=> Usc ≥ Fsc/Nsc = (Rpgcos@/2)/[Rpgcos@(1 + cos@)/(2sin@)]
(Rpgcos@)/2 cancels on top/bottom:
=> Usc ≥ 1/[(1 + cos@)/sin@]
=>
Usc ≥ sin@/(1 + cos@)ii) Fsg ≤ Usg.Nsg
Sum stick's vert forces: Nsg + Nsc.cos@ + Fsc.sin@ = pLg
=> Nsg + Ncos@ + Fsin@ = Rpg(1 + cos@)/sin@
=> Nsg + (cos@)^2[Rpg(1 + cos@)/(2sin@)] + sin@(Rpgcos@)/2 = Rpg(1 + cos@)/sin@
=> Nsg = [Rpg/(2sin@)] [2(1 + cos@) - cos@(sin@)^2 - (1 + cos@)(cos@)^2]
=> Nsg = [Rpg/(2sin@)] {2 + 2cos@ - cos@[1 - (cos@)^2] - (cos@)^2 - (cos@)^3}
=> Nsg = [Rpg/(2sin@)] [2 + cos@ - cos(@)^2]
=> Nsg = [Rpg/(2sin@)] (2 - cos@)(1 + cos@)
Sum stick's horiz forces: Fsg + Fsc.cos@ = Nsc.sin@
=> Fsg = Nsin@ - Fcos@
=> Fsg = sin@[Rpgcos@(1 + cos@)/(2sin@)] - cos@(Rpgcos@)/2
=> Fsg = [Rpg/(2sin@)] [sin@cos@(1 + cos@) - sin@(cos@)^2]
=> Fsg = [Rpg/(2sin@)] (sin@cos@)(1 + cos@ - cos@)
=> Fsg = [Rpg/(2sin@)] (sin@cos@)
So [Rpg/(2sin@)] (sin@cos@) ≤ Usg.[Rpg/(2sin@)](2 - cos@)(1 + cos@)
=> (sin@cos@) ≤ Usg.(2 - cos@)(1 + cos@)
=>
Usg ≥ (sin@cos@)/[(2 - cos@)(1 + cos@)]