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Verifying Filename Input
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Adding a new Pattern and symbol
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Filling out UpdateCell
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(Update cell is just a Pass definition)
1.
Ensure that if an invalid filename is entered, the program loads the default 8 x 8 puzzle with random blocked cells, rather than entering an odd state.
2.
Ensure that only symbols which are valid to that game can be entered. Add code to convert any lower case symbol to upper case before checking
3.
Add a save game option into the game. Create a SaveGame subroutine that will be executed if a player chooses to save the game at the end of their turn. They should be prompted for a file name. Ensure the saved file can be reloaded at the start of a new game.
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